public override void ClientInitialize() { ClientInputManager.RegisterButtonsEnum <AutomatonButton>(); AutomatonManager.Init(); BootstrapperClientGame.InitCallback += GameInitHandler; BootstrapperClientGame.ResetCallback += ResetHandler; }
public override void ClientInitialize() { ClientInputManager.RegisterButtonsEnum <AutomatonButton>(); UpdateChecker.CheckNewReleases( AutomatonManager.ModId, AutomatonManager.CurrentVersion, AutomatonManager.RssFeed); AutomatonManager.Init(); BootstrapperClientGame.InitCallback += GameInitHandler; BootstrapperClientGame.ResetCallback += ResetHandler; }
public ClientComponentAutomaton() : base(isLateUpdateEnabled: false) { featuresList = AutomatonManager.GetFeatures(); }