public static void Open()
        {
            if (_instance != null)
            {
                _instance.Focus();
                return;
            }
            _instance = EditorWindow.GetWindow<ValueManagerWindow>();
            _instance.titleContent = new GUIContent("Value Manager");
            float h = 600;// Screen.height * 0.8f;
            float w = 650;//Screen.width * 0.95f;
            _instance.position = new Rect(Screen.width - w, Screen.height - h, w, h);
            _instance.maxSize = new Vector2(w, Screen.height);

            _instance.Show();
        }
示例#2
0
        private void ShowTitle()
        {
            EditorGUI.DrawTextureTransparent(new Rect(0, 0, position.width, _topHeight), ResourcesManager.GetInstance.texBackground);

            //EditorGUILayout.BeginHorizontal();
            GUIStyle style = ResourcesManager.GetInstance.skin.GetStyle("Title");
            float    btnW  = 0;

            if (EditMission != null)
            {
                btnW = 35;
                if (GUI.Button(new Rect(2, 3, btnW + 2, _titleHeight - 3), "<-", ResourcesManager.GetInstance.skin.button))
                {
                    EditMission = null;
                }
            }

            EditorGUI.LabelField(new Rect(btnW, 0, _windowRect.xMax, _titleHeight), new GUIContent(" Story Editor" + (_storyObject ? "->" + (EditMission == null ? _storyObject.name : _storyObject.name + " -> " + EditMission._name) : "")), style);

            GUIStyle buttonStyle = new GUIStyle(ResourcesManager.GetInstance.skin.button);

            if (GUI.Button(new Rect(_contentRect.width - 90, 3, 80, _titleHeight - 3), "Values", buttonStyle))
            {
                ValueManagerWindow.Open();
            }

            //运行时不允许存储加载
            if (Application.isPlaying)
            {
                return;
            }

            buttonStyle.normal.textColor = new Color32(255, 64, 180, 255);
            if (GUI.Button(new Rect(_contentRect.width - 180, 3, 80, _titleHeight - 3), "Reload", buttonStyle))
            {
                EditMission = null;
                _storyObject.Load();
            }
            buttonStyle.normal.textColor = new Color32(0, 255, 0, 255);
            if (GUI.Button(new Rect(_contentRect.width - 270, 3, 80, _titleHeight - 3), "Save Story", buttonStyle))
            {
                _storyObject.Save();
                UnityEditor.EditorUtility.SetDirty(_storyObject);
            }

            //EditorGUILayout.EndHorizontal();
        }
示例#3
0
        public static void Open()
        {
            if (_instance != null)
            {
                _instance.Focus();
                return;
            }
            _instance = EditorWindow.GetWindow <ValueManagerWindow>();
            _instance.titleContent = new GUIContent("Value Manager");
            float h = 600; // Screen.height * 0.8f;
            float w = 650; //Screen.width * 0.95f;

            _instance.position = new Rect(Screen.width - w, Screen.height - h, w, h);
            _instance.maxSize  = new Vector2(w, Screen.height);

            _instance.Show();
        }