static public void UseLocal(this ILCanvas item, Type type, Process <ILLocal> process) { ILLocal local = new ILLocal(type, null, null, false); local.Allocate(item); process(local); local.Release(item); }
public ILInitializeLocal(ILLocal l) { local = l; }
public bool TryGetNamedLocal(string name, out ILLocal local) { return(named_locals.TryGetValue(name, out local)); }