static public Nook GetChangeNook(this NookSystem item, string path, Nook src_nook) { Nook dst_nook = item.GetNook(path); if (src_nook != null && src_nook.IsPresent()) { src_nook.MoveTo(dst_nook); } return(dst_nook); }
public override bool IsPresent() { return(nook.IsPresent()); }