static public VectorF2 GetJitteredDirectionAngleInCustom(this VectorF2 item, float magnitude, float period) { return(item.GetAdjustDirectionAngleInCustom(RandFloat.GetMagnitude(magnitude), period)); }
static public VectorF2 GetJitteredDirectionAngleInPercent(this VectorF2 item, float magnitude) { return(item.GetAdjustDirectionAngleInPercent(RandFloat.GetMagnitude(magnitude))); }