public Target Add(Target value) { // Use base class to process actual collection operation base.List.Add(value as object); return value; }
public void MouseMove(Point mousePos) { // Find the Target the mouse is currently over (if any) Target t = _targets.Contains(mousePos); // Set appropriate cursor if (t != null) _source.Cursor = _validCursor; else _source.Cursor = _invalidCursor; if (t != _lastTarget) { // Remove the old indicator if (_lastTarget != null) DrawHelper.DrawDragRectangle(_lastTarget.DrawRect, _rectWidth); // Draw the new indicator if (t != null) DrawHelper.DrawDragRectangle(t.DrawRect, _rectWidth); // Remember for next time around _lastTarget = t; } }
public TargetManager(TabbedGroups host, TabGroupLeaf leaf, Controls.TabControl source) { // Define state _host = host; _leaf = leaf; _source = source; _lastTarget = null; // Create collection to hold generated targets _targets = new TargetCollection(); // Process each potential leaf in turn TabGroupLeaf tgl = host.FirstLeaf(); while(tgl != null) { // Create all possible targets for this leaf CreateTargets(tgl); // Enumerate all leafs tgl = host.NextLeaf(tgl); } }
public void Remove(Target value) { // Use base class to process actual collection operation base.List.Remove(value as object); }
public void Insert(int index, Target value) { // Use base class to process actual collection operation base.List.Insert(index, value as object); }
public int IndexOf(Target value) { // Find the 0 based index of the requested entry return base.List.IndexOf(value); }
public bool Contains(Target value) { // Use base class to process actual collection operation return base.List.Contains(value as object); }
public void AddRange(Target[] values) { // Use existing method to add each array entry foreach(Target page in values) Add(page); }