List <T> ReadScenarioInfoList <T>(FileReader reader, FileHeaders.SCENARIO_HEADER header, Int32 index) where T : struct { return(ReadList <T>(reader, header.ScnInfoOffset[index], header.ScnInfoNumber[index])); }
T DefaultReadFunction <T>(FileReader reader) where T : struct { return(Interop.ReadStructFromStream <T>(reader.Stream)); }
static IMonsterDefinitionFile OpenMonsterDefinitionFile(FileReader reader) { return(new MonsterDefinitionFile_Ao(reader)); }