示例#1
0
文件: Phase.cs 项目: se-ti/queueing
 public StartNode(Phase p)
     : base(p)
 {
 }
示例#2
0
文件: Phase.cs 项目: se-ti/queueing
 public Phase(Phase p)
 {
     Name = p.Name;
     Channels = p.Channels;
     Times = p.Times;
     PType = p.PType;
 }
示例#3
0
文件: Phase.cs 项目: se-ti/queueing
 public static Node Create(Phase p)
 {
     switch (p.PType)
     {
         case PhaseType.Start : return new StartNode(p);
         case PhaseType.Finish: return new FinishNode(p);
         default: return new Node(p);
     }
 }
示例#4
0
文件: Phase.cs 项目: se-ti/queueing
 public FinishNode(Phase p)
     : base(p)
 {
 }
示例#5
0
文件: Phase.cs 项目: se-ti/queueing
 public Node(Phase p)
     : base(p)
 {
 }
示例#6
0
文件: Team.cs 项目: se-ti/queueing
 public void AddPhase(Phase p, LogItem item)
 {
     Info.Add(new TeamPhaseInfo(p, new BaseInfo(item), item.Before + item.After));
 }