示例#1
0
        public void UpdateBowlingStyleShouldSetBowlingStyle()
        {
            //Arrange
            var bowlingStyle = A.Dummy <BowlingStyle>();

            //Act
            this._player !.UpdateBowlingStyle(bowlingStyle);

            //Assert
            this._player !.BowlingStyle
            .Should()
            .BeEquivalentTo(bowlingStyle);
        }