private async void OnNewGame(object sender, RoutedEventArgs e) { _btnNewGame.IsEnabled = false; _appBarBottom.IsOpen = false; CribbageView view = GetCribbageView(); _stateMachine = new ClientStateMachine(); _stateMachine.Init(false, view); await view.OnNewGame(_stateMachine); _btnNewGame.IsEnabled = true; }
private async void OnOpenGame(object sender, RoutedEventArgs e) { Button b = sender as Button; b.IsEnabled = false; _btnNewGame.IsEnabled = false; _appBarBottom.IsOpen = false; try { var filePicker = new FileOpenPicker(); filePicker.SuggestedStartLocation = PickerLocationId.DocumentsLibrary; filePicker.ViewMode = PickerViewMode.List; filePicker.FileTypeFilter.Add(".crib"); StorageFile file = await filePicker.PickSingleFileAsync(); if (file == null) { return; } using (var stream = await file.OpenStreamForReadAsync()) { using (var streamReader = new StreamReader(stream)) { string savedGame = streamReader.ReadToEnd(); CribbageView view = GetCribbageView(); _stateMachine = new ClientStateMachine(); _stateMachine.Init(false, view); await view.OnLoadGame(_stateMachine); await _stateMachine.Load(savedGame); } } } finally { b.IsEnabled = true; _btnNewGame.IsEnabled = true; } }