public void SalvarAgora(NomesCenas[] cenasAtivas) { if (SaveDatesForJolt.s == null) { new SaveDatesForJolt(); } if (SaveDatesForJolt.s.SavedGames.Count > loadSave.indiceDoJogoAtualSelecionado) { SaveDatesForJolt.s.SavedGames[loadSave.indiceDoJogoAtualSelecionado] = new SaveDates(cenasAtivas); } else { SaveDatesForJolt.s.SavedGames.Add(new SaveDates(cenasAtivas)); } SaveAndLoadInJolt.Save(); //loadSave.Save(new SaveDates(cenasAtivas)); tempoDecorrido = 0; }
public void SalvarAgora() { if (SaveDatesForJolt.s == null) { new SaveDatesForJolt(); } if (SaveDatesForJolt.s.SavedGames.Count > loadSave.indiceDoJogoAtualSelecionado) { SaveDatesForJolt.s.SavedGames[loadSave.indiceDoJogoAtualSelecionado] = new SaveDates(); } else { SaveDatesForJolt.s.SavedGames.Add(new SaveDates()); } Debug.Log(SaveDatesForJolt.s.SavedGames.Count + " savedGamesCount: saveprops" + SaveDatesForJolt.s.SaveProps.Count); SaveAndLoadInJolt.Save(); // loadSave.Save(new SaveDates()); tempoDecorrido = 0; }