public static void PreProcessSound(SingleSound sound, SoundMetadata soundMetadata) { if (PlaybackModerator.audioPlayer == null) { return; } //PlaybackModerator.Trace($"Pre-Processing sound: {sound.fullPath} isSpotter: {sound.isSpotter} isBleep: {sound.isBleep} "); PlaybackModerator.InjectBeepOutIn(sound, soundMetadata); PlaybackModerator.lastSoundPreProcessed = sound; }