public static void PreProcessSound(SingleSound sound, SoundMetadata soundMetadata)
        {
            if (PlaybackModerator.audioPlayer == null)
            {
                return;
            }

            //PlaybackModerator.Trace($"Pre-Processing sound: {sound.fullPath}  isSpotter: {sound.isSpotter}  isBleep: {sound.isBleep} ");

            PlaybackModerator.InjectBeepOutIn(sound, soundMetadata);

            PlaybackModerator.lastSoundPreProcessed = sound;
        }