protected override void Start() { base.Start(); if (enabled == false) { return; } Debug.Assert(_instance == null); _instance = this; _settingsProvider = _lodComponent.Settings as SimSettingsAnimatedWaves; }
protected override void Start() { base.Start(); if (enabled == false) { return; } Debug.Assert(_instance == null); _instance = this; _settingsProvider = OceanRenderer.Instance._simSettingsAnimatedWaves; }
private void OnDestroy() { _instance = null; }