/// <summary> /// Load MiniSeries if the player is in one /// </summary> /// <param name="o">The json object representing the miniseries</param> /// <remarks>If the player is not in a miniseries o will be null</remarks> void LoadMiniSeries(JObject o) { if (o != null) { miniSeries = new MiniSeries((int)o["losses"], (string)o["progress"], (int)o["target"], (int)o["wins"]); } }