示例#1
0
 public override void Update()
 {
     if (ListView.SelectedIndex == null)
     {
         this.ImportButton.IsEnabled = false;
         this.DeleteButton.IsEnabled = false;
     }
     else
     {
         this.ImportButton.IsEnabled = true;
         this.DeleteButton.IsEnabled = true;
     }
     if (this.OK.IsClicked)
     {
         DialogsManager.HideDialog(this);
     }
     if (DeleteButton.IsClicked)
     {
         string sdFile = CreatorMain.Export_ModFile_Directory + "/" + (string)this.ListView.SelectedItem;
         if (FileOperation.Delete(sdFile))
         {
             player.ComponentGui.DisplaySmallMessage("删除成功!", true, false);
             UpList();
         }
         else
         {
             player.ComponentGui.DisplaySmallMessage("操作失败!", true, false);
         }
     }
     this.ExportOnekeyButton.IsEnabled    = File.Exists(CreatorMain.OneKeyFile);
     this.ExportCopyButton.IsEnabled      = File.Exists(CreatorMain.CopyFile);
     this.ExportOldCopyButton.IsEnabled   = File.Exists(CreatorMain.CopyFile);
     this.ExportOldOnekeyButton.IsEnabled = File.Exists(CreatorMain.OneKeyFile);
     this.DerivedSpecialButton.IsEnabled  = File.Exists(CreatorMain.SpecialCopyFile);
     if (this.ExportOnekeyButton.IsClicked)
     {
         DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.OneKey));
     }
     if (this.ExportCopyButton.IsClicked)
     {
         DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView));
     }
     if (this.ExportOldCopyButton.IsClicked)
     {
         DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.OldCopy));
     }
     if (this.ExportOldOnekeyButton.IsClicked)
     {
         DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.OldOneKey));
     }
     if (this.DerivedSpecialButton.IsClicked)
     {
         DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView, DataType.SpecialCopy));
     }
     if (this.ImportButton.IsClicked)
     {
         Task.Run(() =>
         {
             if (!Directory.Exists(CreatorMain.CacheDirectory))
             {
                 Directory.CreateDirectory(CreatorMain.CacheDirectory);
             }
             string fileName = CreatorMain.Export_ModFile_Directory + "/" + (string)this.ListView.SelectedItem;
             if (FileOperation.IsFileInUse(fileName))
             {
                 player.ComponentGui.DisplaySmallMessage($"操作失败...\n{fileName}", true, false);
                 DialogsManager.HideDialog(this);
                 return;
             }
             if (Path.GetExtension(fileName) == ".oMod2")
             {
                 OnekeyGeneration.ImportOnekeyoMod2(CreatorMain.OneKeyFile, fileName);
                 player.ComponentGui.DisplaySmallMessage("导入一键生成MOD配置文件成功!", true, false);
             }
             else if (Path.GetExtension(fileName) == ".wMod2")
             {
                 CopyAndPaste.ImportCopywMod2(CreatorMain.CopyFile, fileName);
                 player.ComponentGui.DisplaySmallMessage("导入复制MOD配置文件成功!", true, false);
             }
             else if (Path.GetExtension(fileName) == ".wMod")
             {
                 CopyAndPaste.ImportCopywMod(CreatorMain.CopyFile, fileName);
                 player.ComponentGui.DisplaySmallMessage("导入复制MOD配置文件成功!", true, false);
             }
             else if (Path.GetExtension(fileName) == ".oMod")
             {
                 player.ComponentGui.DisplaySmallMessage("抱歉,一键生成的旧文件数据无法导入!", true, false);
             }
             else if (Path.GetExtension(fileName) == ".sMod")
             {
                 if (!Directory.Exists(CreatorMain.CacheDirectory))
                 {
                     Directory.CreateDirectory(CreatorMain.CacheDirectory);
                 }
                 string sdFile = CreatorMain.SpecialCopyFile;
                 if (!FileOperation.IsFileInUse(fileName) && (!File.Exists(sdFile) || !FileOperation.IsFileInUse(sdFile)))
                 {
                     FileStream fileStream = new FileStream(fileName, FileMode.Open);
                     FileStream file       = new FileStream(sdFile, FileMode.Create);
                     fileStream.CopyTo(file);
                     file.Dispose();
                     fileStream.Dispose();
                     player.ComponentGui.DisplaySmallMessage("导入成功!", true, false);
                 }
                 else
                 {
                     player.ComponentGui.DisplaySmallMessage("操作失败!", true, false);
                 }
             }
             else
             {
                 player.ComponentGui.DisplaySmallMessage($"操作失败...\n{fileName}", true, false);
             }
         });
         DialogsManager.HideDialog(this);
     }
 }
示例#2
0
 public override void Update()
 {
     if (this.cancelButton.IsClicked)
     {
         DialogsManager.HideDialog(this);
     }
     if (this.OK.IsClicked)
     {
         string dir = CreatorMain.Export_ModFile_Directory;
         string name;
         if (TextBox.Text.Length <= 0)
         {
             name = $"{DateTime.Now.ToString("yyyy-MM-dd")}_{DateTime.Now.ToLongTimeString().ToString()}";
         }
         else
         {
             name = TextBox.Text;
         }
         try
         {
             if (!Directory.Exists(dir))
             {
                 Directory.CreateDirectory(dir);
             }
             string fileName = dir + "/" + name + ".wMod2";;
             if (this.dataType == DataType.Copy)
             {
                 CopyAndPaste.ExportCopywMod2(CreatorMain.CopyFile, fileName);
             }
             else if (this.dataType == DataType.OneKey)
             {
                 fileName = dir + "/" + name + ".oMod2";
                 OnekeyGeneration.ExportOnekeyoMod2(CreatorMain.OneKeyFile, fileName);
             }
             else if (this.dataType == DataType.OldCopy)
             {
                 fileName = dir + "/" + name + ".wMod";
                 CopyAndPaste.ExportCopywMod(CreatorMain.CopyFile, fileName);
             }
             else if (this.dataType == DataType.OldOneKey)
             {
                 fileName = dir + "/" + name + ".oMod";
                 OnekeyGeneration.ExportOnekeyoMod(CreatorMain.OneKeyFile, fileName);
             }
             else if (this.dataType == DataType.SpecialCopy)
             {
                 fileName = dir + "/" + name + ".sMod";
                 FileStream fileStream = new FileStream(CreatorMain.SpecialCopyFile, FileMode.Open);
                 if (!Directory.Exists(dir))
                 {
                     Directory.CreateDirectory(dir);
                 }
                 FileStream files = new FileStream(fileName, FileMode.OpenOrCreate);
                 fileStream.CopyTo(files);
                 files.Dispose();
                 fileStream.Dispose();
             }
             this.player.ComponentGui.DisplaySmallMessage($"导出成功!文件所在位置:\n{fileName}", true, false);
             DialogsManager.HideDialog(this);
             this.listView.ClearItems();
             if (!Directory.Exists(CreatorMain.Export_ModFile_Directory))
             {
                 Directory.CreateDirectory(CreatorMain.Export_ModFile_Directory);
             }
             foreach (string file in Directory.GetFiles(CreatorMain.Export_ModFile_Directory))
             {
                 if (Path.GetExtension(file) == ".oMod" || Path.GetExtension(file) == ".wMod" || Path.GetExtension(file) == ".oMod2" || Path.GetExtension(file) == ".wMod2" || Path.GetExtension(file) == ".sMod")
                 {
                     this.listView.AddItem(Path.GetFileName(file));
                 }
             }
         }
         catch (Exception e)
         {
             this.player.ComponentGui.DisplaySmallMessage($"发生了一个很严重的错误,\n 错误提示 :{e.Message}\n{dir}", true, false);
             DialogsManager.HideDialog(this);
             DialogsManager.HideDialog(this.dialog);
         }
         DialogsManager.HideDialog(this);
     }
 }
示例#3
0
 public override void Update()
 {
     if (this.DirectionSetButton.IsClicked)
     {
         if (creatorAPI.pasteRotate)
         {
             creatorAPI.pasteRotate        = false;
             this.DirectionSetButton.Color = Color.Red;
         }
         else
         {
             creatorAPI.pasteRotate        = true;
             this.DirectionSetButton.Color = Color.Yellow;
         }
     }
     if (this.LimitButton.IsClicked)
     {
         if (creatorAPI.pasteLimit)
         {
             creatorAPI.pasteLimit  = false;
             this.LimitButton.Color = Color.Red;
         }
         else
         {
             creatorAPI.pasteLimit  = true;
             this.LimitButton.Color = Color.Yellow;
         }
     }
     if (this.cancelButton.IsClicked)
     {
         DialogsManager.HideDialog(this);
     }
     if (this.PasteButton.IsClicked)
     {
         if (!FileOperation.IsFileInUse(CreatorMain.CopyFile))
         {
             Task.Run(() =>
             {
                 try
                 {
                     CopyAndPaste.PasetData(creatorAPI, CreatorMain.CopyFile, creatorAPI.Position[0], creatorAPI.Position[1]);
                 }catch (Exception e)
                 {
                     player.ComponentGui.DisplaySmallMessage(e.Message, true, false);
                 }
             });
         }
         else
         {
             player.ComponentGui.DisplaySmallMessage("操作失败!", true, false);
         }
         DialogsManager.HideDialog(this);
     }
     if (this.MirrorButton.IsClicked)
     {
         if (!FileOperation.IsFileInUse(CreatorMain.CopyFile))
         {
             Task.Run(() =>
             {
                 try
                 {
                     CopyAndPaste.MirrorData(creatorAPI, CreatorMain.CopyFile, creatorAPI.Position[0], creatorAPI.Position[1]);
                 }
                 catch (Exception e)
                 {
                     player.ComponentGui.DisplaySmallMessage(e.Message, true, false);
                 }
             });
         }
         else
         {
             player.ComponentGui.DisplaySmallMessage("操作失败!", true, false);
         }
         DialogsManager.HideDialog(this);
     }
     if (this.ImportButton.IsClicked)
     {
         if (!Directory.Exists(CreatorMain.CacheDirectory))
         {
             Directory.CreateDirectory(CreatorMain.CacheDirectory);
         }
         string sdFile  = CreatorMain.CopyFile;
         string _sdFile = CreatorMain.Export_CopyFile_Directory + "/" + (string)this.ListView.SelectedItem;
         if (!FileOperation.IsFileInUse(_sdFile) && (!File.Exists(sdFile) || !FileOperation.IsFileInUse(sdFile)))
         {
             FileStream fileStream = new FileStream(_sdFile, FileMode.Open);
             FileStream file       = new FileStream(sdFile, FileMode.Create);
             fileStream.CopyTo(file);
             file.Dispose();
             fileStream.Dispose();
             player.ComponentGui.DisplaySmallMessage("导入成功!", true, false);
         }
         else
         {
             player.ComponentGui.DisplaySmallMessage("操作失败!", true, false);
         }
         DialogsManager.HideDialog(this);
     }
     if (DeleteButton.IsClicked)
     {
         string sdFile = CreatorMain.Export_CopyFile_Directory + "/" + (string)this.ListView.SelectedItem;
         if (FileOperation.Delete(sdFile))
         {
             player.ComponentGui.DisplaySmallMessage("删除成功!", true, false);
             UpList();
         }
         else
         {
             player.ComponentGui.DisplaySmallMessage("操作失败!", true, false);
         }
     }
     this.DerivedButton.IsEnabled = File.Exists(CreatorMain.CopyFile);
     if (this.DerivedButton.IsClicked)
     {
         DialogsManager.ShowDialog(player.View.GameWidget, new DerivedDialog(player, this, this.ListView));
     }
     if (this.CopyButton.IsClicked)
     {
         Task.Run(() =>
         {
             try
             {
                 if (!Directory.Exists(CreatorMain.CacheDirectory))
                 {
                     Directory.CreateDirectory(CreatorMain.CacheDirectory);
                 }
                 CopyAndPaste.CreateCopy(creatorAPI, CreatorMain.CacheDirectory, "CacheFile.cd", creatorAPI.Position[0], creatorAPI.Position[1]);
             }
             catch (Exception e)
             {
                 player.ComponentGui.DisplaySmallMessage(e.Message, true, false);
             }
         });
         DialogsManager.HideDialog(this);
     }
     if (ListView.SelectedIndex == null)
     {
         this.ImportButton.IsEnabled = false;
         this.DeleteButton.IsEnabled = false;
     }
     else
     {
         this.ImportButton.IsEnabled = true;
         this.DeleteButton.IsEnabled = true;
     }
     this.specialCopyButton.IsEnabled  = CreatorMain.professional;
     this.specialPasteButton.IsEnabled = CreatorMain.professional;
     if (this.specialCopyButton.IsClicked)
     {
         Task.Run(() =>
         {
             try
             {
                 if (!Directory.Exists(CreatorMain.CacheDirectory))
                 {
                     Directory.CreateDirectory(CreatorMain.CacheDirectory);
                 }
                 CopyAndPaste.CreateSpecialCopy(creatorAPI, CreatorMain.SpecialCopyFile, creatorAPI.Position[0], creatorAPI.Position[1]);
             }
             catch (Exception e)
             {
                 player.ComponentGui.DisplaySmallMessage(e.Message, true, false);
             }
         });
         DialogsManager.HideDialog(this);
     }
     this.specialPasteButton.IsEnabled = File.Exists(CreatorMain.SpecialCopyFile);
     if (this.specialPasteButton.IsClicked)
     {
         Task.Run(() =>
         {
             try
             {
                 CopyAndPaste.SpecialPasetData(creatorAPI, CreatorMain.SpecialCopyFile, creatorAPI.Position[0], creatorAPI.Position[1]);
             }
             catch (Exception e)
             {
                 player.ComponentGui.DisplaySmallMessage(e.Message, true, false);
             }
         });
         DialogsManager.HideDialog(this);
     }
 }