public void PopulateButton(ExampleSkyboxButton button, AudioSource audioSourceDown, AudioSource audioSourceUp) { base.PopulateButton(button, audioSourceDown, audioSourceUp); button.clickOnTriggerExit = true; button.skybox = skybox; button.skyboxManager = skyboxManager; }
protected override void AddButton(GameObject target, AudioSource audioSourceDown, AudioSource audioSourceUp) { ExampleSkyboxButton button = Undoable.AddComponent <ExampleSkyboxButton>(target); PopulateButton(button, audioSourceDown, audioSourceUp); }