/// <summary> /// Main constructor. /// </summary> /// <param name="players"></param> /// <param name="goban"></param> public GameContext(Goban goban, Player[] players) { _players = players; _goban = goban; }
/// <summary> /// Main constructor. /// </summary> /// <param name="goban"></param> /// <param name="players"></param> public Game(Goban goban, Player[] players) { GameContext gameContext = new GameContext(goban, players); _turns.Add(new Turn(gameContext)); }