//Constructors public Model() : base() { Suspend(); UndoList = new UndoList(); Runtime = new Runtime(); RenderDesign.DrawSelections = true; RenderDesign.DrawGrid = true; RenderDesign.DrawPageLines = false; Resume(); }
public Model(Model prototype): base(prototype) { Suspend(); UndoList = new UndoList(); Runtime = new Runtime(); RenderDesign.DrawSelections = prototype.DrawSelections; RenderDesign.DrawGrid = prototype.DrawGrid; RenderDesign.DrawPageLines = prototype.DrawPageLines; Resume(); }
public override void Clear() { UndoList = new UndoList(); base.Clear(); }