public NetLoginHandler(MinecraftServer minecraftserver, Socket socket, string s) { finishedProcessing = false; loginTimer = 0; username = null; field_9004_h = null; serverId = ""; mcServer = minecraftserver; netManager = new NetworkManager(socket, s, this); netManager.chunkDataSendCounter = 0; }
public NetServerHandler(MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayerMP entityplayermp) { connectionClosed = false; hasMoved = true; field_10_k = new HashMap(); mcServer = minecraftserver; netManager = networkmanager; networkmanager.setNetHandler(this); playerEntity = entityplayermp; entityplayermp.playerNetServerHandler = this; }
public static void sendNetworkPacket(NetworkManager networkmanager) { networkmanager.sendPacket(); }
public static bool isServerTerminating(NetworkManager networkmanager) { return networkmanager.m_isServerTerminating; }
public static void readNetworkPacket(NetworkManager networkmanager) { networkmanager.readPacket(); }
public static bool isRunning(NetworkManager networkmanager) { return networkmanager.m_isRunning; }
public static Thread getWriteThread(NetworkManager networkmanager) { return networkmanager.writeThread; }
public static Thread getReadThread(NetworkManager networkmanager) { return networkmanager.readThread; }
private readonly NetworkManager netManager; /* synthetic field */ #endregion Fields #region Constructors public ThreadMonitorConnection(NetworkManager networkmanager) { netManager = networkmanager; // }
private readonly NetworkManager netManager; /* synthetic field */ #endregion Fields #region Constructors public NetworkMasterThread(NetworkManager networkmanager) { netManager = networkmanager; }