public MapTile(TilesetTile tile, Vector3 position, float yOffset) { this.TilesetTile = tile; this.Position = position; this.YOffset = yOffset; }
public TilesetTileAnimation(TilesetTile tilesetTile, int animationDuration) { this.TilesetTile = tilesetTile; this.AnimationDuration = animationDuration; }