示例#1
0
        void PlayScale(PitchTest obj)
        {
            EditorGUILayout.LabelField("PLAY SCALE");
            EditorGUI.indentLevel++;
            {
                if( GUILayout.Button("Reset Index"))
                {
                    index = 0;
                }

                EditorGUILayout.BeginHorizontal();
                {
                    if( GUILayout.Button("Play Random(Diatonic)"))
                    {
                        obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_C3, 0f, DIATONIC_SCALE[ UnityEngine.Random.Range(0, DIATONIC_SCALE.Length)]);
                    }
                    if( GUILayout.Button("Play Random(PentaTonic)"))
                    {
                        obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_C3, 0f, PENTATONIC_SCALE[ UnityEngine.Random.Range(0, PENTATONIC_SCALE.Length)]);
                    }
                }
                EditorGUILayout.EndHorizontal();

                EditorGUILayout.BeginHorizontal();
                {
                    if( GUILayout.Button("Play Incr(Diatonic)"))
                    {
                        obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_C3, 0f, DIATONIC_SCALE[ index++ % DIATONIC_SCALE.Length ]);
                    }
                    if( GUILayout.Button("Play Incr(PentaTonic)"))
                    {
                        obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_C3, 0f, PENTATONIC_SCALE[ index++ % PENTATONIC_SCALE.Length ]);
                    }
                }
                EditorGUILayout.EndHorizontal();

                EditorGUILayout.BeginHorizontal();
                {
                    if( GUILayout.Button("Play Incr(ARABIC)"))
                    {
                        obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_C3, 0f, ARABIC_SCALE[ index++ % ARABIC_SCALE.Length ]);
                    }
                    if( GUILayout.Button("Play Decr(ARABIC)"))
                    {
                        index = Mathf.Max( 0, index-1 );
                        obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_C3, 0f, ARABIC_SCALE[ index % ARABIC_SCALE.Length ]);
                    }
                }
                EditorGUILayout.EndHorizontal();
            }
            EditorGUI.indentLevel--;
        }
示例#2
0
 void PlayCode(PitchTest obj)
 {
     EditorGUILayout.LabelField("PLAY CODE");
     EditorGUI.indentLevel++;
     {
         if( GUILayout.Button("Play A Code"))
         {
             obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_A3, 0f, 1.0f);
             obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_A3, 0f, THIRD_TONE);
             obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_A3, 0f, FIFTH_TONE);
         }
         if( GUILayout.Button("Play C Code"))
         {
             float pitch = UPPER_HALF_TONE * UPPER_HALF_TONE * UPPER_HALF_TONE;
             obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_A3, 0f, pitch);
             obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_A3, 0f, pitch * THIRD_TONE);
             obj.PlaySE( PitchTest.CLIP_TYPE.PIANO_A3, 0f, pitch * FIFTH_TONE);
         }
     }
     EditorGUI.indentLevel--;
 }