public override int DebugLaunch(uint aLaunch) { LogUtility.LogString("Cosmos.VS.Package.VSProjectConfig debugger launching"); try { // Second param is ResetCache. Must be called one time. Dunno why. // Also dunno if this comment is still valid/needed: // On first call, reset the cache, following calls will use the cached values // Think we will change this to a dummy program when we get our debugger working // This is the program that gest launched after build var xDeployment = (DeploymentType)Enum.Parse(typeof(DeploymentType), GetConfigurationProperty(BuildProperties.DeploymentString, true)); var xLaunch = (LaunchType)Enum.Parse(typeof(LaunchType), GetConfigurationProperty(BuildProperties.LaunchString, false)); string xOutputAsm = ProjectMgr.GetOutputAssembly(ConfigName); string xOutputPath = Path.GetDirectoryName(xOutputAsm); string xIsoFile = Path.ChangeExtension(xOutputAsm, ".iso"); string xBinFile = Path.ChangeExtension(xOutputAsm, ".bin"); if (xDeployment == DeploymentType.ISO) { IsoMaker.Generate(CosmosPaths.Build, xBinFile, xIsoFile); } else if (xDeployment == DeploymentType.USB) { Process.Start(Path.Combine(CosmosPaths.Tools, "Cosmos.Deploy.USB.exe"), "\"" + xBinFile + "\""); } else if (xDeployment == DeploymentType.PXE) { string xPxePath = Path.Combine(CosmosPaths.Build, "PXE"); string xPxeIntf = GetConfigurationProperty(BuildProperties.PxeInterfaceString, false); File.Copy(xBinFile, Path.Combine(xPxePath, "Cosmos.bin"), true); Process.Start(Path.Combine(CosmosPaths.Tools, "Cosmos.Deploy.Pixie.exe"), xPxeIntf + " \"" + xPxePath + "\""); } else { throw new Exception("Unknown deployment type."); } if (xLaunch == LaunchType.None) { if (xDeployment == DeploymentType.ISO) { Process.Start(xOutputPath); } } else { // http://msdn.microsoft.com/en-us/library/microsoft.visualstudio.shell.interop.vsdebugtargetinfo_members.aspx var xInfo = new VsDebugTargetInfo(); xInfo.cbSize = (uint)Marshal.SizeOf(xInfo); xInfo.dlo = DEBUG_LAUNCH_OPERATION.DLO_CreateProcess; xInfo.fSendStdoutToOutputWindow = 0; // App keeps its stdout xInfo.grfLaunch = aLaunch; // Just pass through for now. xInfo.bstrRemoteMachine = null; // debug locally var xValues = new NameValueCollection(); xValues.Add("ProjectFile", Path.Combine(ProjectMgr.ProjectFolder, ProjectMgr.ProjectFile)); xValues.Add("ISOFile", xIsoFile); xValues.Add("BinFormat", GetConfigurationProperty("BinFormat", false)); foreach (var xName in BuildProperties.PropNames) { xValues.Add(xName, GetConfigurationProperty(xName, false)); } xInfo.bstrExe = NameValueCollectionHelper.DumpToString(xValues); // Select the debugger xInfo.clsidCustom = new Guid("{FA1DA3A6-66FF-4c65-B077-E65F7164EF83}"); // Debug engine identifier. // ??? This identifier doesn't seems to appear anywhere else in souce code. xInfo.clsidPortSupplier = new Guid("{708C1ECA-FF48-11D2-904F-00C04FA302A1}"); VsShellUtilities.LaunchDebugger(ProjectMgr.Site, xInfo); } } catch (Exception ex) { LogUtility.LogException(ex, true); return(Marshal.GetHRForException(ex)); } return(VSConstants.S_OK); }
/// Default constructor of the package. /// Inside this method you can place any initialization code that does not require /// any Visual Studio service because at this point the package object is created but /// not sited yet inside Visual Studio environment. The place to do all the other /// initialization is the Initialize method. public VSProject() { LogUtility.LogString("Cosmos.VS.Package.VSProject instantiated"); }