public AD7DocumentContext(string fileName, TEXT_POSITION begPos, TEXT_POSITION endPos, AD7MemoryAddress codeContext) { m_fileName = fileName; m_begPos = begPos; m_endPos = endPos; m_codeContext = codeContext; }
// Get the document context for this pending breakpoint. A document context is a abstract representation of a source file // location. public AD7DocumentContext GetDocumentContext(uint address) { IDebugDocumentPosition2 docPosition = (IDebugDocumentPosition2)(Marshal.GetObjectForIUnknown(mBpRequestInfo.bpLocation.unionmember2)); string documentName; EngineUtils.CheckOk(docPosition.GetFileName(out documentName)); // Get the location in the document that the breakpoint is in. TEXT_POSITION[] startPosition = new TEXT_POSITION[1]; TEXT_POSITION[] endPosition = new TEXT_POSITION[1]; EngineUtils.CheckOk(docPosition.GetRange(startPosition, endPosition)); AD7MemoryAddress codeContext = new AD7MemoryAddress(mEngine, address); return new AD7DocumentContext(documentName, startPosition[0], startPosition[0], codeContext); }
// Retrieves a list of all code contexts associated with this document context. // The engine sample only supports one code context per document context and // the code contexts are always memory addresses. int IDebugDocumentContext2.EnumCodeContexts(out IEnumDebugCodeContexts2 ppEnumCodeCxts) { ppEnumCodeCxts = null; try { AD7MemoryAddress[] codeContexts = new AD7MemoryAddress[1]; codeContexts[0] = m_codeContext; ppEnumCodeCxts = new AD7CodeContextEnum(codeContexts); return VSConstants.S_OK; } //catch (ComponentException e) //{ // return e.HResult; //} catch (Exception e) { return EngineUtils.UnexpectedException(e); } }
// Gets the breakpoint resolution information that describes this breakpoint. int IDebugBreakpointResolution2.GetResolutionInfo(enum_BPRESI_FIELDS dwFields, BP_RESOLUTION_INFO[] pBPResolutionInfo) { if ((dwFields & enum_BPRESI_FIELDS.BPRESI_BPRESLOCATION) != enum_BPRESI_FIELDS.BPRESI_BPRESLOCATION) { // The sample engine only supports code breakpoints. BP_RESOLUTION_LOCATION location = new BP_RESOLUTION_LOCATION(); location.bpType = (uint)enum_BP_TYPE.BPT_CODE; // The debugger will not QI the IDebugCodeContex2 interface returned here. We must pass the pointer // to IDebugCodeContex2 and not IUnknown. AD7MemoryAddress codeContext = new AD7MemoryAddress(m_engine, m_address); codeContext.SetDocumentContext(m_documentContext); location.unionmember1 = Marshal.GetComInterfaceForObject(codeContext, typeof(IDebugCodeContext2)); pBPResolutionInfo[0].bpResLocation = location; pBPResolutionInfo[0].dwFields |= enum_BPRESI_FIELDS.BPRESI_BPRESLOCATION; } if (dwFields.HasFlag(enum_BPRESI_FIELDS.BPRESI_PROGRAM)) { pBPResolutionInfo[0].pProgram = (IDebugProgram2)m_engine; pBPResolutionInfo[0].dwFields |= enum_BPRESI_FIELDS.BPRESI_PROGRAM; } return VSConstants.S_OK; }
// Adds a specified value to the current context's address to create a new context. public int Add(ulong dwCount, out IDebugMemoryContext2 newAddress) { newAddress = new AD7MemoryAddress(m_engine, (uint)dwCount + m_address); return VSConstants.S_OK; }
// Subtracts a specified value from the current context's address to create a new context. public int Subtract(ulong dwCount, out IDebugMemoryContext2 ppMemCxt) { ppMemCxt = new AD7MemoryAddress(m_engine, (uint)dwCount - m_address); return VSConstants.S_OK; }