示例#1
0
        public bool Equals(JsDynamicObject other)
        {
            if (other is null)
            {
                return(false);
            }
            if (Handle.Type != other.Handle.Type)
            {
                return(false);
            }

            System.Diagnostics.Debug.Assert(Handle.Type == JsType.Object || Handle.Type == JsType.Function,
                                            "Only objects are supported by JsDynamicObject atm.");

            CheckDisposed();
            // TODO: Do this using a native method, which would be more efficient.
            var gObj = _host.GetMember(JsValue.Global, "Object");

            try
            {
                var result = _host.InvokeByName("is",
                                                gObj,
                                                2,
                                                new DotNetValue[] { DotNetValue.FromJsValue(Handle), DotNetValue.FromJsValue(other.Handle) });
                return(result.TryGetObject(_host, typeof(bool), out object resultObj) && (bool)resultObj);
            }
            finally
            {
                _host.Release(gObj);
            }
        }
示例#2
0
 public NodeBridge(IHostInProcess host)
 {
     _host  = host;
     Global = new JsDynamicObject(JsValue.Global, _host);
 }
示例#3
0
 public void SetMember(JsDynamicObject ownerHandle, string name, DotNetValue value)
 {
     _host.SetMember(ownerHandle.Handle, name, value);
 }
示例#4
0
        internal bool TryGetObject(IHostInProcess host, Type targetType, out object result)
        {
            var releaseHandle = true;

            try
            {
                switch (Type)
                {
                case JsType.Null:
                    releaseHandle = false;
                    result        = null;
                    return(true);

                case JsType.Object:
                case JsType.Function:
                    releaseHandle = false;
                    var asDynamic    = new JsDynamicObject(this, host);
                    var wasConverted = asDynamic.TryConvertIntern(targetType, out result);
                    if (wasConverted)
                    {
                        // Prevent GC release of `asDynamic` by disposing it now
                        // TODO DM 17.05.2020: The check for ArrayBuffer shows deeper design problems (conversion should be externalized?)
                        if (!ReferenceEquals(asDynamic, result) && targetType != typeof(ArrayBuffer))
                        {
                            asDynamic.Dispose();
                        }
                        return(true);
                    }

                    result = asDynamic;
                    return(true);

                case JsType.String:
                    result = Marshal.PtrToStringUni(Value);
                    return(true);

                case JsType.Number:
                    // TODO: This will break on 32 bit systems!
                    releaseHandle = false;
                    var numberValue = BitConverter.Int64BitsToDouble((long)Value);
                    if (targetType == typeof(int))
                    {
                        result = (int)numberValue;
                    }
                    else if (targetType == typeof(long))
                    {
                        result = (long)numberValue;
                    }
                    else
                    {
                        result = numberValue;
                    }
                    return(true);

                case JsType.Boolean:
                    releaseHandle = false;
                    result        = Value != IntPtr.Zero;
                    return(true);

                case JsType.Error:
                    // This is not for error objects. This is whenever js code threw an exception!
                    throw new InvalidOperationException(host.StringFromNativeUtf8(Value));

                case JsType.Undefined:
                    releaseHandle = false;
                    result        = null;
                    return(false);

                default:
                    throw new InvalidOperationException($"Unsupported JsType '{Type}'");
                }
            }
            finally
            {
                if (releaseHandle)
                {
                    host.Release(this);
                }
            }
        }