示例#1
0
            internal bool IsImmuneToSpellSchool(SpellSchoolMask schoolMask, SpellInfo spellInfo, Unit caster)
            {
                if (schoolMask != 0)
                {
                    SpellSchoolMask immunedSchools = 0;
                    foreach (var schoolImmunityEntry in schoolImmunities)
                    {
                        if (!schoolImmunityEntry.Key.HasAnyFlag(spellInfo.SchoolMask))
                        {
                            continue;
                        }

                        foreach (SpellInfo immunitySpells in schoolImmunityEntry.Value)
                        {
                            if (!immunitySpells.IsPositive || !spellInfo.IsPositive || caster != null && !unit.IsFriendlyTo(caster))
                            {
                                if (!spellInfo.CanPierceImmuneAura(immunitySpells))
                                {
                                    immunedSchools |= schoolImmunityEntry.Key;
                                }
                            }
                        }
                    }

                    if (immunedSchools.HasTargetFlag(spellInfo.SchoolMask))
                    {
                        return(true);
                    }
                }

                return(false);
            }
示例#2
0
            internal bool IsImmuneToSpell(SpellInfo spellInfo, Unit caster)
            {
                if (spellInfo.HasAttribute(SpellAttributes.UnaffectedByInvulnerability))
                {
                    return(false);
                }

                if (spellInfo.SchoolMask != 0)
                {
                    SpellSchoolMask immunedSchools = 0;
                    foreach (var schoolImmunityEntry in schoolImmunities)
                    {
                        if (!schoolImmunityEntry.Key.HasAnyFlag(spellInfo.SchoolMask))
                        {
                            continue;
                        }

                        foreach (SpellInfo immunitySpells in schoolImmunityEntry.Value)
                        {
                            if (!immunitySpells.IsPositive || !spellInfo.IsPositive || !unit.IsFriendlyTo(caster))
                            {
                                if (!spellInfo.CanPierceImmuneAura(immunitySpells))
                                {
                                    immunedSchools |= schoolImmunityEntry.Key;
                                }
                            }
                        }
                    }

                    if (immunedSchools.HasTargetFlag(spellInfo.SchoolMask))
                    {
                        return(true);
                    }
                }

                bool isImmuneToAllEffects = true;

                foreach (SpellEffectInfo spellEffectInfo in spellInfo.Effects)
                {
                    if (!IsImmuneToSpellEffect(spellEffectInfo, caster))
                    {
                        isImmuneToAllEffects = false;
                        break;
                    }
                }

                if (isImmuneToAllEffects)
                {
                    return(true);
                }

                return(false);
            }