private void AdjustCameraPosition(GridMap map)
 {
     Camera.main.transform.position = PositionCam(map.TotalH, map.TotalW);
 }
 // Start is called before the first frame update
 void Start()
 {
     map        = ScriptableObject.CreateInstance <GridMap>();
     currentMap = 0;
     StartNextLevelOrWin();
 }