示例#1
0
 /// <summary>
 /// 重置当前的缓冲区
 /// </summary>
 public void Reset(TileIndex rTileIndex)
 {
     this.mCurBlock.Initialize(rTileIndex.Row, rTileIndex.Col);
     this.mPrevBlock.Initialize(rTileIndex.Row, rTileIndex.Col);
 }
 public SceneTileRequest(TileIndex rTileIndex)
 {
     this.CurIndex = new TileIndex(rTileIndex);
 }