public MovementManager(IFsmTransitionHelper infoProvider) { _commonFsm = new MovementFsm("Movement"); _commonFsm.Init(infoProvider); AddFsm(_commonFsm); }
public MovementManager(IFsmTransitionHelper infoProvider, ICharacterInfoProvider characterInfo) { _commonFsm = new MovementFsm("Movement"); _commonFsm.Init(infoProvider, characterInfo); AddFsm(_commonFsm); }