/// <summary> /// Sets a new breathing effect on the headset. /// </summary> /// <param name="effect"> /// An instance of the <see cref="Breathing" /> struct /// describing the effect. /// </param> public void SetBreathing(Breathing effect) { SetGuid(NativeWrapper.CreateHeadsetEffect(Effect.Breathing, effect)); }
public void Set(Breathing effect) { SetBreathing(effect); }