示例#1
0
        public NeoPotInFirepitRenderer(ICoreClientAPI capi, ItemStack stack, BlockPos pos, bool isInOutputSlot)
        {
            this.capi           = capi;
            this.stack          = stack;
            this.pos            = pos;
            this.isInOutputSlot = isInOutputSlot;

            BlockCookedContainer potBlock = capi.World.GetBlock(stack.Collectible.CodeWithVariant("type", "cooked")) as BlockCookedContainer;

            if (isInOutputSlot)
            {
                MealMeshCacheFix meshcache = capi.ModLoader.GetModSystem <MealMeshCacheFix>();

                MeshData potMesh = meshcache.CreateMealMesh(potBlock.Shape, potBlock.GetCookingRecipe(capi.World, stack), potBlock.GetContents(capi.World, stack), potBlock, new Vec3f(0, 2.5f / 16f, 0));
                potRef = capi.Render.UploadMesh(potMesh);
            }
            else
            {
                MeshData potMesh;
                capi.Tesselator.TesselateShape(potBlock, capi.Assets.TryGet("shapes/block/clay/pot-opened-empty.json").ToObject <Shape>(), out potMesh);
                potRef = capi.Render.UploadMesh(potMesh);

                MeshData lidMesh;
                capi.Tesselator.TesselateShape(potBlock, capi.Assets.TryGet("shapes/block/clay/pot-part-lid.json").ToObject <Shape>(), out lidMesh);
                lidRef = capi.Render.UploadMesh(lidMesh);
            }
        }
示例#2
0
        public override void OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ref ItemRenderInfo renderinfo)
        {
            if (meshCache == null)
            {
                meshCache = capi.ModLoader.GetModSystem <MealMeshCacheFix>();
            }

            MeshRef meshref = meshCache.GetOrCreateMealMeshRef(this.Shape, GetCookingRecipe(capi.World, itemstack), GetContents(capi.World, itemstack), this);

            if (meshref != null)
            {
                renderinfo.ModelRef = meshref;
            }
        }
示例#3
0
        public override void OnBeforeRender(ICoreClientAPI capi, ItemStack itemstack, EnumItemRenderTarget target, ref ItemRenderInfo renderinfo)
        {
            if (meshCache == null)
            {
                meshCache = capi.ModLoader.GetModSystem <MealMeshCacheFix>();
            }

            CookingRecipe recipe = GetCookingRecipe(capi.World, itemstack);

            ItemStack[] contents = GetContents(capi.World, itemstack);

            float yoff = 2.5f; // itemstack.Attributes.GetInt("servings");

            MeshRef meshref = meshCache.GetOrCreateMealMeshRef(this.Shape, recipe, contents, this, new Vec3f(0, yoff / 16f, 0));

            if (meshref != null)
            {
                renderinfo.ModelRef = meshref;
            }
        }