public override void Deserialize(ICustomDataInput reader) { BindingPointCategory = reader.ReadByte(); BindingPointIndex = reader.ReadByte(); SubEntityLook = new EntityLook(); SubEntityLook.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); EntityLook_ = new EntityLook(); EntityLook_.Deserialize(reader); Breed = reader.ReadByte(); }
public override void Deserialize(ICustomDataInput reader) { IndexId = reader.ReadByte(); EntityModelId = reader.ReadByte(); EntityLook_ = new EntityLook(); EntityLook_.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { ContextualId = reader.ReadDouble(); Look = new EntityLook(); Look.Deserialize(reader); var dispositionTypeId = reader.ReadShort(); Disposition = new EntityDispositionInformations(); Disposition.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { SpouseAccountId = reader.ReadInt(); SpouseId = reader.ReadVarLong(); SpouseName = reader.ReadUTF(); SpouseLevel = reader.ReadVarShort(); Breed = reader.ReadByte(); Sex = reader.ReadByte(); SpouseEntityLook = new EntityLook(); SpouseEntityLook.Deserialize(reader); GuildInfo = new GuildInformations(); GuildInfo.Deserialize(reader); AlignmentSide = reader.ReadByte(); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); var countItems = reader.ReadShort(); Items = new List <ItemForPreset>(); for (short i = 0; i < countItems; i++) { ItemForPreset type = new ItemForPreset(); type.Deserialize(reader); Items.Add(type); } MountEquipped = reader.ReadBoolean(); Look = new EntityLook(); Look.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { GuestId = reader.ReadVarLong(); HostId = reader.ReadVarLong(); Name = reader.ReadUTF(); GuestLook = new EntityLook(); GuestLook.Deserialize(reader); Breed = reader.ReadByte(); Sex = reader.ReadBoolean(); var statusTypeId = reader.ReadShort(); Status = new PlayerStatus(); Status.Deserialize(reader); var countEntities = reader.ReadShort(); Entities = new List <PartyEntityBaseInformation>(); for (short i = 0; i < countEntities; i++) { PartyEntityBaseInformation type = new PartyEntityBaseInformation(); type.Deserialize(reader); Entities.Add(type); } }
public override void Deserialize(ICustomDataInput reader) { UniqueId = reader.ReadDouble(); FirtNameId = reader.ReadVarShort(); LastNameId = reader.ReadVarShort(); AdditionalInfos = new AdditionalTaxCollectorInformations(); AdditionalInfos.Deserialize(reader); WorldX = reader.ReadShort(); WorldY = reader.ReadShort(); SubAreaId = reader.ReadVarShort(); State = reader.ReadByte(); Look = new EntityLook(); Look.Deserialize(reader); var countComplements = reader.ReadShort(); Complements = new List <TaxCollectorComplementaryInformations>(); for (short i = 0; i < countComplements; i++) { var complementstypeId = reader.ReadShort(); TaxCollectorComplementaryInformations type = new TaxCollectorComplementaryInformations(); type.Deserialize(reader); Complements.Add(type); } }
public override void Deserialize(ICustomDataInput reader) { Look = new EntityLook(); Look.Deserialize(reader); Index = reader.ReadByte(); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); Look = new EntityLook(); Look.Deserialize(reader); }