示例#1
0
 public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     Level     = reader.ReadByte();
     GuildInfo = new BasicGuildInformations();
     GuildInfo.Deserialize(reader);
     ExperienceForGuild = reader.ReadInt();
 }
 public CharacterMinimalGuildInformations(
     long id_,
     string name,
     short level,
     EntityLook entityLook_,
     byte breed,
     BasicGuildInformations guild
     ) : base(
         id_,
         name,
         level,
         entityLook_,
         breed
         )
 {
     Guild = guild;
 }
 public CharacterMinimalAllianceInformations(
     long id_,
     string name,
     short level,
     EntityLook entityLook_,
     byte breed,
     BasicGuildInformations guild,
     BasicAllianceInformations alliance
     ) : base(
         id_,
         name,
         level,
         entityLook_,
         breed,
         guild
         )
 {
     Alliance = alliance;
 }
示例#4
0
 public FightResultTaxCollectorListEntry(
     short outcome,
     byte wave,
     FightLoot rewards,
     double id_,
     bool alive,
     byte level,
     BasicGuildInformations guildInfo,
     int experienceForGuild
     ) : base(
         outcome,
         wave,
         rewards,
         id_,
         alive
         )
 {
     Level              = level;
     GuildInfo          = guildInfo;
     ExperienceForGuild = experienceForGuild;
 }
 public override void Deserialize(ICustomDataInput reader)
 {
     base.Deserialize(reader);
     Guild = new BasicGuildInformations();
     Guild.Deserialize(reader);
 }
 public TaxCollectorGuildInformations(
     BasicGuildInformations guild
     ) : base()
 {
     Guild = guild;
 }