public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); Level = reader.ReadByte(); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); ExperienceForGuild = reader.ReadInt(); }
public CharacterMinimalGuildInformations( long id_, string name, short level, EntityLook entityLook_, byte breed, BasicGuildInformations guild ) : base( id_, name, level, entityLook_, breed ) { Guild = guild; }
public CharacterMinimalAllianceInformations( long id_, string name, short level, EntityLook entityLook_, byte breed, BasicGuildInformations guild, BasicAllianceInformations alliance ) : base( id_, name, level, entityLook_, breed, guild ) { Alliance = alliance; }
public FightResultTaxCollectorListEntry( short outcome, byte wave, FightLoot rewards, double id_, bool alive, byte level, BasicGuildInformations guildInfo, int experienceForGuild ) : base( outcome, wave, rewards, id_, alive ) { Level = level; GuildInfo = guildInfo; ExperienceForGuild = experienceForGuild; }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); Guild = new BasicGuildInformations(); Guild.Deserialize(reader); }
public TaxCollectorGuildInformations( BasicGuildInformations guild ) : base() { Guild = guild; }