public GameContextActorInformations(EntityLook look, EntityDispositionInformations disposition, double contextualId) { m_look = look; m_disposition = disposition; m_contextualId = contextualId; }
public GameContextActorInformations(double contextualId, EntityLook look, EntityDispositionInformations disposition) { ContextualId = contextualId; Look = look; Disposition = disposition; }