public HPGLFunctions(double Factor) : base() { this.Factor = Factor; Output = Module_Main.outp; TextHndlr = new HPGLTextHandler(); }
/// <summary> /// Default constructor. Sets properties to default value. /// </summary> public HPGLFunctions() : base() { Factor = 100d; Output = Module_Main.outp; TextHndlr = new HPGLTextHandler(); }
public Conversion(string FileName, Class_Program Prog, Class_Output Output, BaseFunctions Functions, Dictionary <string, Func <string, bool> > FunctionDic) { this.FileName = FileName; this.Prog = Prog; this.Output = Output; TextHndlr = new HPGLTextHandler(); this.Functions = Functions; this.FunctionDic = FunctionDic; LogFile = new LogFileOutput(FileName); }
public Conversion(string FileName, Class_Program Prog, Class_Output Ouput, BaseFunctions Functions) { this.FileName = FileName; this.Prog = Prog; this.Output = Module_Main.outp; TextHndlr = new HPGLTextHandler(); this.Functions = Functions; FunctionDic = TextHndlr.ConstructDictionary(Functions); LogFile = new LogFileOutput(FileName.Substring(0, FileName.IndexOf('.')) + ".txt"); }
public Conversion(string FileName, Class_Program Prog, Class_Output Output) { this.FileName = FileName; this.Prog = Prog; this.Output = Output; TextHndlr = new HPGLTextHandler(); Functions = new BaseFunctions(this.Output); FunctionDic = TextHndlr.ConstructDictionary(Functions); LogFile = new LogFileOutput(FileName); }
public Conversion(string FileName, Class_Program Prog) { this.FileName = FileName; this.Prog = Prog; Output = Module_Main.outp; TextHndlr = new HPGLTextHandler(); Functions = new BaseFunctions(Output); FunctionDic = TextHndlr.ConstructDictionary(Functions); LogFile = new LogFileOutput(FileName); }
public HPGLFunctions(Class_Output Output, double Factor) : base(Output) { this.Factor = Factor; TextHndlr = new HPGLTextHandler(); }
public HPGLFunctions(Class_Output Output) : base(Output) { Factor = 100d; TextHndlr = new HPGLTextHandler(); }