private void btn_loadGame_Click(object sender, EventArgs e) { View gameView = null; GameBoard board = Filer.RetrieveGame(); if (board.boardName == "Level One ( 8 X 8 )") { gameView = new LevelOne(); } else if (levels.Text == "Level Two ( 8 X 6 )") { gameView = new LevelTwo(); } GameController controller = new GameController(board, gameView); }
public void SaveGame() { Filer.WriteGame(level); }