// ------------------
 public TargetElemInspector(AxisBindingInspector parent)
 {
     this.parent            = parent;
     this.singleAxisField   = new RigAxisNameDrawer(parent.inputSource);
     this.positiveAxisField = new RigAxisNameDrawer(parent.inputSource);
     this.negativeAxisField = new RigAxisNameDrawer(parent.inputSource);
 }
 // ------------------
 public JoystickStateBindingInspector(Object undoObject, GUIContent labelContent)
 {
     this.labelContent      = labelContent;
     this.undoObject        = undoObject;
     this.dirInspector      = new DirectionBindingInspector(undoObject, new GUIContent("Bind Joy direction", "Bind Joystick's digital directions to axes and/or keys."));
     this.horzAxisInspector = new AxisBindingInspector(undoObject, new GUIContent("Bind Horz. axis", "Bind Joystick's horizontal tilt to an axis."), true, InputRig.InputSource.Analog);
     this.vertAxisInspector = new AxisBindingInspector(undoObject, new GUIContent("Bind Vert. axis", "Bind Joystick's vertical tilt to an axis."), true, InputRig.InputSource.Analog);
 }
示例#3
0
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp     = new DigitalBindingInspector(this.target, new GUIContent("Press Binding"));
            this.horzSwipeBindingInsp = new AxisBindingInspector(this.target, new GUIContent("Horizontal Swipe"), true, InputRig.InputSource.TouchDelta);
            this.vertSwipeBindingInsp = new AxisBindingInspector(this.target, new GUIContent("Vertical Swipe"), true, InputRig.InputSource.TouchDelta);

            base.InitTouchControlInspector();
        }
 // ------------------
 public ScrollDeltaBindingInspector(Object undoObject, GUIContent labelContent)
 {
     this.labelContent = labelContent;
     //this.editor		= editor;
     this.undoObject             = undoObject;
     this.deltaBinding           = new AxisBindingInspector(undoObject, new GUIContent("Scroll Delta Binding"), false, InputRig.InputSource.Scroll);
     this.positiveDigitalBinding = new DigitalBindingInspector(undoObject, new GUIContent("Positive Digital Binding", "Key or Button to turn on whenever this source scrolls in the positive direction (UP or RIGHT)."));
     this.negativeDigitalBinding = new DigitalBindingInspector(undoObject, new GUIContent("Negative Digital Binding", "Key or Button to turn on whenever this source scrolls in the negative direction (DOWN or LEFT)."));
 }
示例#5
0
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp         = new DigitalBindingInspector(this.target, new GUIContent("Pressed or Toggled Binding"));
            this.toggleBindingInsp        = new DigitalBindingInspector(this.target, new GUIContent("Toggle Only Binding"));
            this.touchPressureBindingInsp = new AxisBindingInspector(null, new GUIContent("Touch Pressure Binding"), false,
                                                                     InputRig.InputSource.Analog, this.DrawPressureBindingExtraGUI);

            this.toggleRigSwitchInsp = new RigSwitchNameDrawer();

            base.InitTouchControlInspector();
        }
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp     = new DigitalBindingInspector(this.target, new GUIContent("Press Binding"));
            this.horzSwipeBindingInsp = new AxisBindingInspector(this.target, new GUIContent("Horizontal Swipe"), true, InputRig.InputSource.TouchDelta);
            this.vertSwipeBindingInsp = new AxisBindingInspector(this.target, new GUIContent("Vertical Swipe"), true, InputRig.InputSource.TouchDelta);

            this.touchPressureBindingInsp = new AxisBindingInspector(null, new GUIContent("Touch Pressure Binding"), false,
                                                                     InputRig.InputSource.Analog, this.DrawPressureBindingExtraGUI);

            base.InitTouchControlInspector();
        }
 // -------------------
 public TouchButtonCreationWizard() : base()
 {
     this.minSize                  = new Vector2(this.minSize.x, 500);
     this.pressBinding             = new DigitalBinding();
     this.pressBindingInsp         = new DigitalBindingInspector(null, new GUIContent("Press Binding"));
     this.toggleBinding            = new DigitalBinding();
     this.toggleBindingInsp        = new DigitalBindingInspector(null, new GUIContent("Toggle Binding"));
     this.touchPressureBinding     = new AxisBinding();
     this.touchPressureBindingInsp = new AxisBindingInspector(null, new GUIContent("Touch Pressure Binding"), false,
                                                              InputRig.InputSource.Analog, this.DrawPressureBindingExtraGUI);
 }
示例#8
0
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp      = new DigitalBindingInspector(this.target, new GUIContent("Press Binding"));
            this.analogTurnBindingInsp = new AxisBindingInspector(this.target, new GUIContent("Analog Turn Binding"), true, InputRig.InputSource.Analog);
            this.turnLeftBindingInsp   = new DigitalBindingInspector(this.target, new GUIContent("Digital Turn Left"));
            this.turnRightBindingInsp  = new DigitalBindingInspector(this.target, new GUIContent("Digital Turn Right"));

            this.analogConfigInsp = new AnalogConfigInspector(this.target, new GUIContent("Analog Config"), false);

            base.InitTouchControlInspector();
        }
示例#9
0
        // -----------------
        public TouchWheelCreationWizard() : base()
        {
            this.pressBinding     = new DigitalBinding();
            this.turnLeftBinding  = new DigitalBinding();
            this.turnRightBinding = new DigitalBinding();
            this.turnBinding      = new AxisBinding();

            this.pressBindingInsp     = new DigitalBindingInspector(null, new GUIContent("Press Binding"));
            this.turnLeftBindingInsp  = new DigitalBindingInspector(null, new GUIContent("Turn Left Binding"));
            this.turnRightBindingInsp = new DigitalBindingInspector(null, new GUIContent("Turn Right Binding"));
            this.turnBindingInsp      = new AxisBindingInspector(null, new GUIContent("Turn Analog Binding"), true, InputRig.InputSource.Analog);
        }
示例#10
0
        // --------------
        public TouchTrackPadCreationWizard() : base()
        {
            this.minSize = new Vector2(this.minSize.x, 500);

            this.pressBinding     = new DigitalBinding();
            this.horzDeltaBinding = new AxisBinding();
            this.vertDeltaBinding = new AxisBinding();

            this.pressBindingInsp     = new DigitalBindingInspector(null, new GUIContent("Press binding"));
            this.horzDeltaBindingInsp = new AxisBindingInspector(null, new GUIContent("Horizontal Delta Binding"), false, InputRig.InputSource.TouchDelta);
            this.vertDeltaBindingInsp = new AxisBindingInspector(null, new GUIContent("Vertical Delta Binding"), false, InputRig.InputSource.TouchDelta);
        }
        // ------------------
        public TouchGestureStateBindingInspector(/*Editor editor,*/ Object undoObject, GUIContent labelContent)
        {
            this.labelContent = labelContent;
            //this.editor		= editor;
            this.undoObject = undoObject;


            this.rawPressBinding             = new DigitalBindingInspector(undoObject, new GUIContent("Raw Press", "Bind Raw Press state to an axis and/or a key."));
            this.rawPressMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Raw Press Mouse Pos", "Bind raw press position as virtual mouse position."));

            this.normalPressBinding             = new DigitalBindingInspector(undoObject, new GUIContent("Normal Press", "Bind Normal Press (after a potential tap has been rulled out) state to an axis and/or a key."));
            this.normalPressMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Normal Press Mouse Pos", "Bind Normal press position as virtual mouse position."));

            this.longPressBinding             = new DigitalBindingInspector(undoObject, new GUIContent("Long Press", "Bind Long Press state to an axis and/or a key."));
            this.longPressMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Long Press Mouse Pos", "Bind long press position as virtual mouse position."));

            this.tapBinding             = new DigitalBindingInspector(undoObject, new GUIContent("Tap", "Bind Single Tap to an axis and/or a key."));
            this.tapMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Tap Mouse Pos", "Bind tap position as virtual mouse position."));

            this.doubleTapBinding             = new DigitalBindingInspector(undoObject, new GUIContent("Double Tap", "Bind Double Tap to an axis and/or a key."));
            this.doubleTapMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Double Tap Mouse Pos", "Bind double tap position as virtual mouse position."));

            this.longTapBinding             = new DigitalBindingInspector(undoObject, new GUIContent("Long Tap", "Bind Long Tap state to an axis and/or a key."));
            this.longTapMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Long Tap Mouse Pos", "Bind long tap position as virtual mouse position."));

            this.normalPressSwipeHorzAxisBinding     = new AxisBindingInspector(undoObject, new GUIContent("Horizontal Swipe Delta (Normal Press)", "Bind Horizontal swipe delta to an axis."), true, InputRig.InputSource.TouchDelta);
            this.normalPressSwipeVertAxisBinding     = new AxisBindingInspector(undoObject, new GUIContent("Vertical Swipe Delta (Normal Press)", "Bind Vertical swipe delta to an axis."), true, InputRig.InputSource.TouchDelta);
            this.normalPressSwipeDirBinding          = new DirectionBindingInspector(undoObject, new GUIContent("Swipe Segment's Direction (Normal Press)", "Swipe segment's direction."));
            this.normalPressSwipeMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Swipe Mouse Pos (Normal Press)", "Bind swipe position as virtual mouse position."));

            this.normalPressSwipeJoyBinding = new JoystickStateBindingInspector(undoObject, new GUIContent("Swipe Joystick (Normal Press)", "Swipe Joystick-like state binding."));
            this.longPressSwipeJoyBinding   = new JoystickStateBindingInspector(undoObject, new GUIContent("Swipe Joystick (Long Press)", "Swipe Joystick-like state binding."));

            this.normalPressScrollHorzBinding = new ScrollDeltaBindingInspector(undoObject, new GUIContent("Horizontal Scoll Delta (Normal Press)", "Bind Horizontal scroll delta."));                //true, , InputRig.InputSource.SCROLL);
            this.normalPressScrollVertBinding = new ScrollDeltaBindingInspector(undoObject, new GUIContent("Vertical Scroll Delta (Normal Press)", "Bind Vertical scroll delta."));                   // true, InputRig.InputSource.SCROLL);


            this.longPressSwipeHorzAxisBinding     = new AxisBindingInspector(undoObject, new GUIContent("Horizontal Swipe Delta (Long Press)", "Bind Horizontal swipe delta to an axis."), true, InputRig.InputSource.TouchDelta);
            this.longPressSwipeVertAxisBinding     = new AxisBindingInspector(undoObject, new GUIContent("Vertical Swipe Delta (Long Press)", "Bind Vertical swipe delta to an axis."), true, InputRig.InputSource.TouchDelta);
            this.longPressSwipeDirBinding          = new DirectionBindingInspector(undoObject, new GUIContent("Swipe Segment's Direction (Long Press)", "Swipe segment's direction."));
            this.longPressSwipeMousePosBindingInsp = new MousePositionBindingInspector(undoObject, new GUIContent("Swipe Mouse Pos (Long Press)", "Bind swipe position as virtual mouse position."));

            this.longPressScrollHorzBinding = new ScrollDeltaBindingInspector(undoObject, new GUIContent("Horizontal Scoll Delta (Long Press)", "Bind Horizontal scroll delta."));          //true, , InputRig.InputSource.SCROLL);
            this.longPressScrollVertBinding = new ScrollDeltaBindingInspector(undoObject, new GUIContent("Vertical Scroll Delta (Long Press)", "Bind Vertical scroll delta."));             // true, InputRig.InputSource.SCROLL);

            //this.swipeDirBinding.SetCustomPreGUI(this.DrawSwipeBindModeGUI);


            this.rawPressEmuTouchInsp    = new EmuTouchBindingInspector(undoObject, new GUIContent("Raw Press as Emulated Touch", "Bind touch's position and raw press state as emulated touch (Input.touches[])."));
            this.normalPressEmuTouchInsp = new EmuTouchBindingInspector(undoObject, new GUIContent("Normal Press as Emulated Touch", "Bind touch's position and normal press state as emulated touch (Input.touches[])."));
            this.longPressEmuTouchInsp   = new EmuTouchBindingInspector(undoObject, new GUIContent("Long Press as Emulated Touch", "Bind touch's position and long press state as emulated touch (Input.touches[])."));
        }
        // -----------------
        public TouchJoystickCreationWizard() : base()
        {
            this.minSize = new Vector2(this.minSize.x, 500);

            this.pressBinding     = new DigitalBinding();
            this.pressBindingInsp = new DigitalBindingInspector(null, new GUIContent("Press binding"));

            this.horzAxisBinding = new AxisBinding();
            this.vertAxisBinding = new AxisBinding();

            this.horzAxisBindingInsp = new AxisBindingInspector(null, new GUIContent("Horizontal Axis Binding"), false, InputRig.InputSource.Analog);
            this.vertAxisBindingInsp = new AxisBindingInspector(null, new GUIContent("Vertical Axis Binding"), false, InputRig.InputSource.Analog);
        }
        // ---------------------
        void OnEnable()
        {
            this.pressBindingInsp = new DigitalBindingInspector(this.target, new GUIContent("Press Binding"));

            this.touchPressureBindingInsp = new AxisBindingInspector(null, new GUIContent("Touch Pressure Binding"), false,
                                                                     InputRig.InputSource.Analog, this.DrawPressureBindingExtraGUI);

            this.joyConfigInsp = new AnalogConfigInspector(this.target, new GUIContent(""), false);     //Joystick Configuration"));

            this.joyStateBindingInsp = new JoystickStateBindingInspector(this.target, new GUIContent("Joystick State Binding"));

            base.InitTouchControlInspector();
        }
        // ---------------------
        void OnEnable()
        {
            this.pinchDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                       new GUIContent("Digital Pinch Binding", "Digital pinch state is active when user touches with two fingers and pinch them together past specified threshold."));
            this.spreadDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                        new GUIContent("Digital Spread Binding", "Digital spread state is active when user touches with two fingers and spread them apart past specified threshold."));



            this.twistRightDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                            new GUIContent("Twist Right Digital Binding", "Digital twist to the right state is active when user touches with two fingers and twists them clockwise past specified threshold."));
            this.twistLeftDigitalBindingInsp = new DigitalBindingInspector(this.target,
                                                                           new GUIContent("Twist Left Digital Binding", "Digital twist to the left state is active when user touches with two fingers and twists them counter-clockwise past specified threshold."));

            this.twistAnalogBindingInsp = new AxisBindingInspector(this.target,
                                                                   new GUIContent("Twist Analog Binding", "Bind twist analog state to an axis"), true, InputRig.InputSource.Analog, this.DrawTwistAnalogBindingExtraGUI);
            this.twistDeltaBindingInsp = new AxisBindingInspector(this.target,
                                                                  new GUIContent("Twist Delta Binding", "Bind twist delta to an axis"), true, InputRig.InputSource.NormalizedDelta, this.DrawTwistDeltaBindingExtraGUI);

            this.pinchAnalogBindingInsp = new AxisBindingInspector(this.target,
                                                                   new GUIContent("Pinch Analog Binding", "Bind pinch analog state to an axis"), true, InputRig.InputSource.Analog, this.DrawPinchAnalogBindingExtraGUI);
            this.pinchDeltaBindingInsp = new AxisBindingInspector(this.target,
                                                                  new GUIContent("Pinch Delta Binding", "Bind pinch delta to an axis"), true, InputRig.InputSource.NormalizedDelta, this.DrawPinchDeltaBindingExtraGUI);


            this.pinchScrollDeltaBindingInsp = new ScrollDeltaBindingInspector(this.target, new GUIContent("Pinch Scroll Delta Binding"));
            this.twistScrollDeltaBindingInsp = new ScrollDeltaBindingInspector(this.target, new GUIContent("Twist Scroll Delta Binding"));



            this.pinchAnalogConfigInsp = new AnalogConfigInspector(this.target, new GUIContent("Analog Pinch Config"), false);
            this.twistAnalogConfigInsp = new AnalogConfigInspector(this.target, new GUIContent("Analog Twist Config"), false);

            this.pinchAnalogConfigInsp.SetDigitalSectionVisibility(false);
            this.twistAnalogConfigInsp.SetDigitalSectionVisibility(false);



            this.touchThreshInsp = new TouchGestureThresholdsInspector(this.target, new GUIContent("Gesture Thresholds"));

            this.separateFingersAsEmuTouchesBindingInsp = new EmuTouchBindingInspector(this.target, new GUIContent("Bind Separate Fingers as Emu. Touches", "Bind separate fingers touching this touch zone to rig's emulated touches (Input.touches[])."));


            this.multiFingerConfigInspArray = new MultiFingerTouchConfigInspector[ControlFreak2.SuperTouchZone.MAX_FINGERS];
            for (int i = 0; i < this.multiFingerConfigInspArray.Length; ++i)
            {
                string labelPrefix = (
                    (i == 0) ? "Single finger" :
                    (i == 1) ? "Double finger" :
                    (i == 2) ? "Triple finger" :
                    ((i + 1).ToString() + "-finger"));

                this.multiFingerConfigInspArray[i] = new MultiFingerTouchConfigInspector((ControlFreak2.SuperTouchZone) this.target,
                                                                                         new GUIContent(labelPrefix + " Touch Configuration", "Configure multi-finger touch"),
                                                                                         new GUIContent(labelPrefix + " Touch Binding"));
            }



            base.InitTouchControlInspector();
        }