// ------------------- override public bool OnTouchPressureChange(TouchObject touch) { if ((touch != this.touchObj) || (this.touchObj == null)) { return(false); } this.touchStateWorld.OnTouchPressureChange(touch.GetPressure()); this.touchStateScreen.OnTouchPressureChange(touch.GetPressure()); this.touchStateOriented.OnTouchPressureChange(touch.GetPressure()); return(true); }
// ------------------- override public bool OnTouchPressureChange(TouchObject touchObj) { if ((this.touchObj == null) || (this.touchObj != touchObj)) { return(false); } this.touchState.OnTouchPressureChange(touchObj.GetPressure()); return(true); }