public void DescriptionTest() { Player target = new Player(); // TODO: Initialize to an appropriate value string expected = string.Empty; // TODO: Initialize to an appropriate value string actual; target.Description = expected; actual = target.Description; Assert.AreEqual(expected, actual); }
public ActionResult Create(Player player) { if (ModelState.IsValid) { db.Players.Add(player); db.SaveChanges(); return RedirectToAction("Index"); } return View(player); }
public ActionResult Edit(Player player) { if (ModelState.IsValid) { db.Entry(player).State = EntityState.Modified; db.SaveChanges(); return RedirectToAction("Index"); } return View(player); }
public void IDTest() { Player target = new Player(); // TODO: Initialize to an appropriate value int expected = 0; // TODO: Initialize to an appropriate value int actual; target.ID = expected; actual = target.ID; Assert.AreEqual(expected, actual); }
public void SchedulesTest() { Player target = new Player(); // TODO: Initialize to an appropriate value ICollection<PlayerSchedule> expected = null; // TODO: Initialize to an appropriate value ICollection<PlayerSchedule> actual; target.Schedules = expected; actual = target.Schedules; Assert.AreEqual(expected, actual); }