private void TurnOff(EnergySwordComponent comp) { if (!comp.Activated) { return; } if (TryComp(comp.Owner, out ItemComponent? item)) { _item.SetSize(comp.Owner, 5, item); } if (TryComp <DisarmMalusComponent>(comp.Owner, out var malus)) { malus.Malus -= comp.litDisarmMalus; } if (TryComp <MeleeWeaponComponent>(comp.Owner, out var weaponComp)) { weaponComp.HitSound = comp.OnHitOff; } RemComp <SharpComponent>(comp.Owner); SoundSystem.Play(comp.DeActivateSound.GetSound(), Filter.Pvs(comp.Owner, entityManager: EntityManager), comp.Owner); comp.Activated = false; }
private void OnMapInit(EntityUid uid, EnergySwordComponent comp, MapInitEvent args) { if (comp.ColorOptions.Count != 0) { comp.BladeColor = _random.Pick(comp.ColorOptions); } }
private void TurnOn(EnergySwordComponent comp) { if (comp.Activated) { return; } if (TryComp(comp.Owner, out ItemComponent? item)) { _item.SetSize(comp.Owner, 9999, item); } EnsureComp <SharpComponent>(comp.Owner); if (TryComp <MeleeWeaponComponent>(comp.Owner, out var weaponComp)) { weaponComp.HitSound = comp.OnHitOn; } SoundSystem.Play(comp.ActivateSound.GetSound(), Filter.Pvs(comp.Owner, entityManager: EntityManager), comp.Owner); if (TryComp <DisarmMalusComponent>(comp.Owner, out var malus)) { malus.Malus += comp.litDisarmMalus; } comp.Activated = true; }
private void OnInteractUsing(EntityUid uid, EnergySwordComponent comp, InteractUsingEvent args) { if (args.Handled) { return; } if (!TryComp(args.Used, out ToolComponent? tool) || !tool.Qualities.ContainsAny("Pulsing")) { return; } args.Handled = true; comp.Hacked = !comp.Hacked; if (comp.Hacked) { var rgb = EnsureComp <RgbLightControllerComponent>(uid); _rgbSystem.SetCycleRate(uid, comp.CycleRate, rgb); } else { RemComp <RgbLightControllerComponent>(uid); } }
private void OnMeleeHit(EntityUid uid, EnergySwordComponent comp, MeleeHitEvent args) { if (!comp.Activated) { return; } // Overrides basic blunt damage with burn+slash as set in yaml args.BonusDamage = comp.LitDamageBonus; }
private void UpdateAppearance(EnergySwordComponent component) { if (!TryComp(component.Owner, out AppearanceComponent? appearanceComponent)) { return; } appearanceComponent.SetData(ToggleableLightVisuals.Enabled, component.Activated); appearanceComponent.SetData(ToggleableLightVisuals.Color, component.BladeColor); }
private void TurnOn(EnergySwordComponent comp) { if (comp.Activated) { return; } if (TryComp(comp.Owner, out SharedItemComponent? item)) { item.Size = 9999; } SoundSystem.Play(Filter.Pvs(comp.Owner), comp.ActivateSound.GetSound(), comp.Owner); comp.Activated = true; UpdateAppearance(comp, item); }
private void OnUseInHand(EntityUid uid, EnergySwordComponent comp, UseInHandEvent args) { if (args.Handled) { return; } args.Handled = true; if (comp.Activated) { TurnOff(comp); } else { TurnOn(comp); } }
private void OnInteractUsing(EntityUid uid, EnergySwordComponent comp, InteractUsingEvent args) { if (args.Handled) { return; } if (comp.Hacked) { return; } if (!TryComp(args.Used, out ToolComponent? tool) || !tool.Qualities.ContainsAny("Pulsing")) { return; } args.Handled = true; comp.Hacked = true; UpdateAppearance(comp); }
private void UpdateAppearance(EnergySwordComponent component, SharedItemComponent?itemComponent = null) { if (!EntityManager.TryGetComponent(component.Owner, out AppearanceComponent? appearanceComponent)) { return; } appearanceComponent.SetData(EnergySwordVisuals.Color, component.BladeColor); var status = component.Activated ? EnergySwordStatus.On : EnergySwordStatus.Off; if (component.Hacked) { status |= EnergySwordStatus.Hacked; } appearanceComponent.SetData(EnergySwordVisuals.State, status); // wew itemcomp if (Resolve(component.Owner, ref itemComponent, false)) { itemComponent.EquippedPrefix = component.Activated ? "on" : "off"; itemComponent.Color = component.BladeColor; } }