private void OnPacketReceived(EntityUid uid, CrewMonitoringConsoleComponent component, PacketSentEvent args)
        {
            var suitSensor = _sensors.PacketToSuitSensor(args.Data);

            if (suitSensor == null)
            {
                return;
            }

            suitSensor.Timestamp = _gameTiming.CurTime;
            component.ConnectedSensors[args.SenderAddress] = suitSensor;
        }
 private void OnRemove(EntityUid uid, CrewMonitoringConsoleComponent component, ComponentRemove args)
 {
     component.ConnectedSensors.Clear();
 }