public Chess Move(string move) { FigureMoving figureMoving = new FigureMoving(move); if (!moves.IsCanMove(figureMoving)) { Console.WriteLine("Данный ход не возможен!!"); return(this); } if (board.IsChekAfterMove(figureMoving)) { Console.WriteLine("Данный ход не возможен!!"); return(this); } Board nextBoard = board.Move(figureMoving); Chess nextChess = new Chess(nextBoard); return(nextChess); }
private bool CanEatKing() { bool myBool = false; Square enemyKing = FindEnemyKing(); Moves moves = new Moves(this); foreach (FigureOnSquare figureOnSquare in YieldFigure()) { FigureMoving figureMoving = new FigureMoving(figureOnSquare, enemyKing); if (moves.IsCanMove(figureMoving)) { myBool = true; } } return(myBool); }