public override void Entry() { ConsoleDisplayN18.Clear(); ConsoleDisplayN18.WriteLine("Demo Start"); Thread.Sleep(1000); Program.Context.CurrentState = new MenuState(); }
public override void Do() { ConsoleDisplayN18.Clear(); ConsoleDisplayN18.WriteLine("Demo Listen State\n"); _message += @" 8 " + "\n"; _message += @" /\ " + "\n"; _message += @" || " + "\n"; _message += @"4 <=== 5 ===> 6" + "\n"; _message += @" || " + "\n"; _message += @" \/ " + "\n"; _message += @" 2 " + "\n"; _message += @"Home:1 Back:3" + "\n"; ConsoleDisplayN18.WriteLine(_message); }
public override void Do() { ConsoleDisplayN18.Clear(); ConsoleDisplayN18.WriteLine(_title + "\n"); for (uint i = 0; i < _menu.Length; i++) { if (i == Cursor) { ConsoleDisplayN18.WriteLine("=>" + _menu[i] + "<="); } else { ConsoleDisplayN18.WriteLine(_menu[i]); } } }
public override void Entry() { ConsoleDisplayN18.Clear(); ConsoleDisplayN18.WriteLine(Error.Message + " " + Error.StackTrace); }