private static void OnHotKeyPressed(HotKeyEventArgs e) { if (HotKeyManager.HotKeyPressed != null) { HotKeyManager.HotKeyPressed(null, e); } }
private static void OnHotKeyPressed(HotKeyEventArgs e) { if (HotKeyManager.HotKeyPressed != null) { e.CurrentGame = _currentGame; HotKeyManager.HotKeyPressed(null, e); } }