示例#1
0
 public void Move(int off, Snake.Directions direction)
 {
     if (direction == Snake.Directions.LEFT)
     {
         x -= off;
     }
     if (direction == Snake.Directions.RIGHT)
     {
         x += off;
     }
     if (direction == Snake.Directions.UP)
     {
         y -= off;
     }
     if (direction == Snake.Directions.DOWN)
     {
         y += off;
     }
 }
示例#2
0
        static void Main(string[] args)
        {
            Console.SetBufferSize(80, 40);

            Wall walls = new Wall(50, 25);
            walls.Draw();
            Console.SetCursorPosition(60, 10);
            int sc = 0;
            Console.WriteLine("Score: " + sc);
            Point p = new Point(5, 5, '*');
            Snake snake = new Snake(5, p, Snake.Directions.RIGHT);
            snake.Draw();
            FoodCreator foodCreator = new FoodCreator(25, 18, '$');
            Point food = foodCreator.CreateFood();
            Console.ForegroundColor = ConsoleColor.DarkRed;
            food.Draw();
            Console.ForegroundColor = ConsoleColor.White;

            while (true)
            {
                if(walls.isHit(snake) || snake.isHitTail())

                {
                    break;
                }
                if (snake.Eat(food))
                {
                    sc += 1;
                    Console.SetCursorPosition(60, 10);
                    Console.WriteLine("Score: " + sc);
                    food = foodCreator.CreateFood();
                    Console.ForegroundColor = ConsoleColor.DarkRed;
                    food.Draw();
                    Console.ForegroundColor = ConsoleColor.White;
                    Point[] arr = snake.plist.ToArray();
                    for(int i = 0; i < arr.Length; i++)
                    {
                        if(food.isHit(arr[i]))
                        {
                            food.sym = '*';
                            food.Draw();
                            food = foodCreator.CreateFood();
                            Console.ForegroundColor = ConsoleColor.DarkRed;
                            food.Draw();
                            Console.ForegroundColor = ConsoleColor.White;
                        }
                    }

                }
                else snake.Move();
                Thread.Sleep(100);
                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo cki = new ConsoleKeyInfo();
                    cki = Console.ReadKey();
                    snake.HandleKey(cki);
                }

            }
            Console.SetCursorPosition(18, 10);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.WriteLine("GAME OVER");
            Console.SetCursorPosition(12, 12);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.WriteLine("PRESS ANY KEY TO EXIT");

            Console.ReadLine();
        }