static void Main(string[] args) { IToy doll = new Doll(); IToy warrior = new Warrior(); IToy raceDriver = new RaceDriver(); // Please make sure to put here the code which shows what you've implemented doll = new SwordDecorator(doll); Console.WriteLine(doll.Cost()); Console.WriteLine(doll.Summary()); doll = new HelmetDecorator(doll); Console.WriteLine(doll.Cost()); Console.WriteLine(doll.Summary()); raceDriver = new DressDecorator(raceDriver, true); Console.WriteLine(raceDriver.Cost()); Console.WriteLine(raceDriver.Summary()); doll = new JumpDecorator(doll); Console.WriteLine(doll.Cost()); Console.WriteLine(doll.Summary()); Console.WriteLine(doll.Summary()); Console.WriteLine(doll.Summary()); Console.WriteLine(doll.Summary()); Console.WriteLine(doll.Summary()); Console.WriteLine(doll.Summary()); warrior = new DanceDecorator(warrior, "breakdance"); warrior = new DanceDecorator(warrior, "solo capoeira"); Console.WriteLine(warrior.Cost()); Console.WriteLine(warrior.Summary()); IToy minotaur = new Minotaur("Bob", 32, 86); Console.WriteLine(minotaur.Cost()); Console.WriteLine(minotaur.Summary()); IToy centaur = new Centaur("Jeff", 42, true); Console.WriteLine(centaur.Cost()); Console.WriteLine(centaur.Summary()); }
static void Main(string[] args) { IToy doll = new Doll(); IToy warrior = new Warrior(); IToy raceDriver = new RaceDriver(); // Please make sure to put here the code which shows what you've implemented warrior = new SwordDecorator(warrior); warrior = new HelmetDecorator(warrior); warrior = new JumpDecorator(warrior); //Console.WriteLine(warrior.Cost()); //Console.WriteLine(warrior.Summary()); //Console.WriteLine(warrior.Summary()); //Console.WriteLine(warrior.Summary()); //Console.WriteLine(warrior.Summary()); //Console.WriteLine(warrior.Summary()); //Console.WriteLine(warrior.Summary()); //Console.WriteLine(warrior.Summary()); doll = new DanceDecorator(doll, "gangnam style"); doll = new DanceDecorator(doll, "breakdance"); doll = new DressDecorator(doll, true); //Console.WriteLine(doll.Cost()); //Console.WriteLine(doll.Summary()); raceDriver = new StoryDecorator(raceDriver, true); //Console.WriteLine(raceDriver.Cost()); //Console.WriteLine(raceDriver.Summary()); IToy minotaur = new Minotaur("Adam", 23, 1000); //Console.WriteLine(minotaur.Cost()); //Console.WriteLine(minotaur.Summary()); IToy centaur = new Centaur("Adam", 23, true); centaur = new SwordDecorator(centaur); centaur = new HelmetDecorator(centaur); Console.WriteLine(centaur.Cost()); Console.WriteLine(centaur.Summary()); }