public void SavePlayer1Progress() { GetProgress player1Progress = new GetProgress(playerName1, playerName1); player1Progress.SaveProgress(1, ShipBoardPlayer1, StrikeBoardPlayer1); return; }
public void SavePlayer2Progress() { GetProgress player2Progress = new GetProgress(playerName2, playerName2); player2Progress.SaveProgress(1, ShipBoardPlayer2, StrikeBoardPlayer2); }