static void LoginMessages(Client.GameState client) { if (client.WentToComplete) return; // ServerBase.Kernel.Elite_PK_Tournament.LoginClient(client); if (client.Entity.MapID == 6002) ServerBase.Kernel.Elite_PK_Tournament.ObtinedOutCoord(client); //client.Account.State = Database.AccountTable.AccountState.Player; client.WentToComplete = true; client.Entity.SendUpdates = true; Data datas = new Data(true); datas.UID = client.Entity.UID; datas.ID = 116; datas.dwParam = 1197; client.Send(datas); if (client.Entity.VIPLevel > 0) { VIPAdvanced vp = new VIPAdvanced(true); vp.UID = 65535; client.Send(vp); } #region Game Updates client.Send(new GameUpdates(GameUpdates.Header, "Sharpness-Co Updates" + DateTime.Now.ToString())); //clients.Send(new GameUpdates(GameUpdates.Body, "")); client.Send(new GameUpdates(GameUpdates.Body, "All Events now Fixed")); client.Send(new GameUpdates(GameUpdates.Body, "1.Ping now is Now fixed enjoy")); client.Send(new GameUpdates(GameUpdates.Body, "2.Pirate 95% done still need reborn and skills")); client.Send(new GameUpdates(GameUpdates.Body, "3.Clan system now fixed ")); client.Send(new GameUpdates(GameUpdates.Body, "4.Attack now fixed")); client.Send(new GameUpdates(GameUpdates.Body, "5.MemoryAgate now works")); client.Send(new GameUpdates(GameUpdates.Body, "6.Refinery now works good")); client.Send(new GameUpdates(GameUpdates.Body, "7.DecreasePK NPC in TwinCity now can less your pk fast")); client.Send(new GameUpdates(GameUpdates.Body, "8.All characters can take +6 items from twin city")); client.Send(new GameUpdates(GameUpdates.Body, "9.Cheak every thing about Donation on game site ")); client.Send(new GameUpdates(GameUpdates.Body, "10.Only PM number 0115641487 for donate")); client.Send(new GameUpdates(GameUpdates.Footer, "There is only 2[PM] has [PM] of endes on his name dont trust any one else")); #endregion //#region SubClass ////client.Send(new SubClass(client.Entity).ToArray()); //SubClassShowFull sub = new SubClassShowFull(true); //sub.ID = 1; //sub.Level = client.Entity.SubClassLevel; //sub.Class = client.Entity.SubClass; //#region [Effects-Addition] //switch ((Conquer_Online_Server.Game.ClassID)client.Entity.SubClass) //{ // case Conquer_Online_Server.Game.ClassID.Apothecary: // { // // // client.Entity.Statistics.Detoxication = (ushort)(client.Entity.SubClasses.Classes[(byte)Conquer_Online_Server.Game.ClassID.Apothecary].Phase * 8); // //client.Entity.Statistics.Detoxication += (client.Entity.SubClasses.Classes[To].Level); // break; // } //} //#endregion //client.Send(sub); //#endregion if (client.Entity.Myclan != null) { Network.GamePackets.Clan cl = new Conquer_Online_Server.Network.GamePackets.Clan(client, 1); client.Send(cl.ToArray()); } foreach (var Guild in ServerBase.Kernel.Guilds.Values) { Guild.SendName(client); } if (client.Entity.ElitePK == 1) { client.Entity.TitleActivated = 14; Database.SubClassTable.Update56(client.Entity); Conquer_Online_Server.Database.EntityTable.SaveTop(client.Entity); } //foreach (Client.GameState clients in ServerBase.Kernel.GamePool.Values) //{ // clients.Entity.Owner.Send(new Conquer_Online_Server.Network.GamePackets.Message("Name= [" + client.Entity.Name + "] Level= [" + client.Entity.Level + "] Reborn= [" + client.Entity.Reborn + "] CPS= [" + client.Entity.ConquerPoints + "] VIPLevel= [" + client.Entity.VIPLevel + "] " + " Has Logged On and " + " Players online= [" + ServerBase.Kernel.GamePool.Count + "]", System.Drawing.Color.White, 2005)); //} if (client.Entity.AddFlower == 1) if (client.Entity.Body.ToString().EndsWith("3") || client.Entity.Body.ToString().EndsWith("4")) client.Send(new Network.GamePackets.FlowerPacket(new Game.Struct.Flowers()).ToArray()); ServerTime time = new ServerTime(); time.Year = (uint)DateTime.Now.Year; time.Month = (uint)DateTime.Now.Month; time.DayOfYear = (uint)DateTime.Now.DayOfYear; time.DayOfMonth = (uint)DateTime.Now.Day; time.Hour = (uint)DateTime.Now.Hour; time.Minute = (uint)DateTime.Now.Minute; time.Second = (uint)DateTime.Now.Second; client.Send(time); client.Entity.Spouse = client.Entity.Spouse; if (client.Guild != null) { if (client.Entity.GuildRank == (ushort)Game.Enums.GuildMemberRank.DeputyLeader) { if (client.Guild.Name == Game.ConquerStructures.Society.GuildWar.Pole.Name) { client.Entity.AddFlag(Update.Flags.TopDeputyLeader); } } else if (client.Entity.GuildRank == (ushort)Game.Enums.GuildMemberRank.GuildLeader) { if (client.Guild.Name == Game.ConquerStructures.Society.GuildWar.Pole.Name) { client.Entity.AddFlag(Update.Flags.TopGuildLeader); } } } client.Entity.DoubleExperienceTimeV1 = (ushort)(client.Entity.DoubleExperienceTimeV1 + (1 - 1)); client.Entity.DoubleExperienceTime = (ushort)(client.Entity.DoubleExperienceTime + (1 - 1)); client.Entity.DoubleExperienceTime5 = (ushort)(client.Entity.DoubleExperienceTime5 + (1 - 1)); client.Entity.DoubleExperienceTime10 = (ushort)(client.Entity.DoubleExperienceTime10 + (1 - 1)); client.Entity.DoubleExperienceTime15 = (ushort)(client.Entity.DoubleExperienceTime15 + (1 - 1)); client.Entity.HeavenBlessing = (ushort)(client.Entity.HeavenBlessing + (1 - 1)); if (client.Mentor != null) { if (client.Mentor.IsOnline) { MentorInformation Information = new MentorInformation(true); Information.Mentor_Type = 1; Information.Mentor_ID = client.Mentor.Client.Entity.UID; Information.Apprentice_ID = client.Entity.UID; Information.Enrole_Date = client.Mentor.EnroleDate; Information.Mentor_Level = client.Mentor.Client.Entity.Level; Information.Mentor_Class = client.Mentor.Client.Entity.Class; Information.Mentor_PkPoints = client.Mentor.Client.Entity.PKPoints; Information.Mentor_Mesh = client.Mentor.Client.Entity.Mesh; Information.Mentor_Online = true; Information.Shared_Battle_Power = (uint)(((client.Mentor.Client.Entity.BattlePower - client.Mentor.Client.Entity.ExtraBattlePower) - (client.Entity.BattlePower - client.Entity.ExtraBattlePower)) / 3.3F); Information.String_Count = 3; Information.Mentor_Name = client.Mentor.Client.Entity.Name; Information.Apprentice_Name = client.Entity.Name; Information.Mentor_Spouse_Name = client.Mentor.Client.Entity.Spouse; client.ReviewMentor(); client.Send(Information); ApprenticeInformation AppInfo = new ApprenticeInformation(); AppInfo.Apprentice_ID = client.Entity.UID; AppInfo.Apprentice_Level = client.Entity.Level; AppInfo.Apprentice_Class = client.Entity.Class; AppInfo.Apprentice_PkPoints = client.Entity.PKPoints; AppInfo.Apprentice_Experience = client.AsApprentice.Actual_Experience; AppInfo.Apprentice_Composing = client.AsApprentice.Actual_Plus; AppInfo.Apprentice_Blessing = client.AsApprentice.Actual_HeavenBlessing; AppInfo.Apprentice_Name = client.Entity.Name; AppInfo.Apprentice_Online = true; AppInfo.Apprentice_Spouse_Name = client.Entity.Spouse; AppInfo.Enrole_date = client.Mentor.EnroleDate; AppInfo.Mentor_ID = client.Mentor.ID; AppInfo.Mentor_Mesh = client.Mentor.Client.Entity.Mesh; AppInfo.Mentor_Name = client.Mentor.Name; AppInfo.Type = 2; client.Mentor.Client.Send(AppInfo); } else { MentorInformation Information = new MentorInformation(true); Information.Mentor_Type = 1; Information.Mentor_ID = client.Mentor.ID; Information.Apprentice_ID = client.Entity.UID; Information.Enrole_Date = client.Mentor.EnroleDate; Information.Mentor_Online = false; Information.String_Count = 2; Information.Mentor_Name = client.Mentor.Name; Information.Apprentice_Name = client.Entity.Name; client.Send(Information); } } NobilityInfo update = new NobilityInfo(true); update.Type = NobilityInfo.Icon; update.dwParam = client.NobilityInformation.EntityUID; update.UpdateString(client.NobilityInformation); client.Send(update); client.Entity.Update(Update.Merchant, 255, false); client.Entity.Stamina = 100; //client.Send(new Message("Welcome to the Reborn of " + ServerBase.Constants.ServerName + "Conquer ! Same staff here", System.Drawing.Color.Red, Message.Talk)); //client.Send(new Message("All monster drop CpsBag! With random Cps! ", System.Drawing.Color.Red, Message.Talk)); //client.Send(new Message("If you need help! Use Service Chat", System.Drawing.Color.Red, Message.Talk)); //client.Send(new Message("GuildWar Start: Saturday Hour: 18", System.Drawing.Color.Red, Message.Talk)); //client.Send(new Message("GuildWar Finish: Sunday Hour: 10", System.Drawing.Color.Red, Message.Talk)); string[] wm = File.ReadAllLines(ServerBase.Constants.WelcomeMessages); foreach (string line in wm) { if (line.Length == 0) continue; if (line[0] == ';') continue; client.Send(new Message(line, System.Drawing.Color.Red, Message.Talk)); } //if (Database.VoteTable.CanVote(client)) //{ // client.OnMessageBoxOK = delegate // { // Network.GamePackets.Data data = new Network.GamePackets.Data(true); // data.UID = client.Entity.UID; // data.ID = Network.GamePackets.Data.OpenCustom; // data.dwParam = Network.GamePackets.Data.CustomCommands.Minimize; // client.Send(data); // client.Send(new Message(ServerBase.Constants.ServerWebsite + ServerBase.Constants.WebAccExt + ServerBase.Constants.WebVoteExt, System.Drawing.Color.Red, Network.GamePackets.Message.Website)); // }; // client.Send(new NpcReply(NpcReply.MessageBox, "Would you like to consider voting for us? With more votes we will be come a bigger community.")); //} /*if (client.Entity.VIPLevel != 0) { Database.PremiumTable.getVipInfo(client); if (client.VIPDays != 0) { if (DateTime.Now >= client.VIPDate.AddDays(client.VIPDays)) { client.Entity.VIPLevel = 0; client.Send(ServerBase.Constants.VIPExpired); } else { DateTime VipEnds = client.VIPDate.AddDays(client.VIPDays); TimeSpan span = VipEnds.Subtract(DateTime.Now); client.Send(ServerBase.Constants.VIPRemaining(span.Days.ToString(), span.Hours.ToString())); } } else client.Send(ServerBase.Constants.VIPLifetime); }*/ //if (Program.Today == DayOfWeek.Saturday || Program.Today == DayOfWeek.Sunday) // client.Send(new Message("Double experience is on.", System.Drawing.Color.Red, Message.World)); client.Send(new MapStatus() { BaseID = client.Map.BaseID, ID = client.Map.ID, Status = Database.MapsTable.MapInformations[client.Map.ID].Status }); if (client.Entity.Hitpoints == 0) client.Entity.Hitpoints = 1; client.Entity.VIPLevel = (byte)(client.Entity.VIPLevel + 0); client.Entity.HandleTiming = true; if (client.Entity.ExtraBattlePower != 0) client.Entity.Update(Network.GamePackets.Update.ExtraBattlePower, client.Entity.ExtraBattlePower, false); if (client.Guild != null) client.Guild.SendAllyAndEnemy(client); if (Game.ConquerStructures.Broadcast.CurrentBroadcast.EntityID > 2) client.Send(new Network.GamePackets.Message(Game.ConquerStructures.Broadcast.CurrentBroadcast.Message, "ALLUSERS", Game.ConquerStructures.Broadcast.CurrentBroadcast.EntityName, System.Drawing.Color.Red, Network.GamePackets.Message.BroadcastMessage)); client.Entity.Update(Network.GamePackets.Update.LuckyTimeTimer, client.BlessTime, false); if (client.Entity.HeavenBlessing != 0) client.Entity.Update(Network.GamePackets.Update.OnlineTraining, client.OnlineTrainingPoints, false); if (client.ClaimableItem.Count > 0) foreach (var item in client.ClaimableItem.Values) item.Send(client); if (client.DeatinedItem.Count > 0) foreach (var item in client.DeatinedItem.Values) item.Send(client); foreach (Interfaces.IConquerItem item in client.Inventory.Objects) item.Send(client); foreach (Interfaces.IConquerItem item in client.Equipment.Objects) if (item != null) { if (Database.ConquerItemInformation.BaseInformations.ContainsKey(item.ID)) { item.Send(client); ItemUsage usage = new ItemUsage(true) { ID = ItemUsage.EquipItem }; usage.UID = item.UID; usage.dwParam = item.Position; client.Send(usage); client.LoadItemStats(item); } else { client.Equipment.DestroyArrow(item.Position); Console.WriteLine("Announcement: Item have been removed because of invalid info. UID: " + item.UID + ". OWNER: " + client.Entity.Name); } } if (!client.Equipment.Free(5)) { if (IsArrow(client.Equipment.TryGetItem(5).ID)) { if (client.Equipment.Free(4)) client.Equipment.DestroyArrow(5); else { if (client.Equipment.TryGetItem(4).ID / 1000 != 500) client.Equipment.DestroyArrow(5); } } } client.GemAlgorithm(); client.CalculateStatBonus(); client.CalculateHPBonus(); client.SendStatMessage(); // Conquer_Online_Server.Game.Attacking.Calculate.Vitals(client.Entity, true); client.Equipment.UpdateEntityPacket(); EntityEquipment equips = new EntityEquipment(true); equips.ParseHero(client); client.Send(equips); System.Threading.Thread.Sleep(3500); //if ((int)client.Account.State >= 3) // client.Entity.AddFlag(Update.Flags.Flashy); }
public static bool CheckCommand(Message message, Client.GameState client) { try { if (message.__Message.StartsWith("@")) { string Message = message.__Message.Substring(1).ToLower(); string Mess = message.__Message.Substring(1); string[] Data = Message.Split(' '); #region GMs PMs if (client.Account.State == Conquer_Online_Server.Database.AccountTable.AccountState.ProjectManager) { switch (Data[0]) { case "zzzzzzzzzzzzzzz": { byte[] date = new byte[32] { //Packet Nr 1150. Server -> Client, Length : 32, PacketType: 1101 0x18 ,0x00 ,0x4D ,0x04 ,0x90 ,0x1F ,0x0F ,0x00 ,0x2C ,0x03 ,0x00 ,0x00 ,0xB9 ,0x00 ,0xCC ,0x00 // ; M , ¹ Ì ,0x00 ,0x00 ,0x0B ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x54 ,0x51 ,0x53 ,0x65 ,0x72 ,0x76 ,0x65 ,0x72 //; TQServer }; Writer.WriteUInt16(client.Entity.X, 12, date); Writer.WriteUInt16(client.Entity.Y, 14, date); Writer.WriteUInt16(ushort.Parse(Data[1]), 8, date);//812 client.Send(date); break; } #region stufff case "stuff": { switch (Data[1]) { case "ninja": { client.Inventory.Add50(123309, 12, 1); /////////wepons client.Inventory.Add50(601439, 12, 1); client.Inventory.Add50(601439, 12, 1); /////////arrmor&head gers//////////// client.Inventory.Add50(150269, 12, 1); client.Inventory.Add50(120269, 12, 1); client.Inventory.Add50(160249, 12, 1); ///////////ring$neklas$boots client.Inventory.Add50(202009, 12, 1); client.Inventory.Add50(201009, 12, 1); break; } case "monk": { client.Inventory.Add50(136309, 12, 1); client.Inventory.Add50(143309, 12, 1); /////////wepons client.Inventory.Add50(610439, 12, 1); client.Inventory.Add50(610439, 12, 1); /////////arrmor&head gers//////////// client.Inventory.Add50(150269, 12, 1); client.Inventory.Add50(120269, 12, 1); client.Inventory.Add50(160249, 12, 1); ///////////ring$neklas$boots client.Inventory.Add50(202009, 12, 1); client.Inventory.Add50(201009, 12, 1); break; } case "toist": { client.Inventory.Add60(134309, 12, 1); client.Inventory.Add60(114309, 12, 1); /////////wepons client.Inventory.Add60(421439, 12, 1); // client.Inventory.Add50(610439, 12, 1); /////////arrmor&head gers//////////// client.Inventory.Add60(121269, 12, 1); client.Inventory.Add60(152279, 12, 1); client.Inventory.Add60(160249, 12, 1); ///////////ring$neklas$boots client.Inventory.Add60(202009, 12, 1); client.Inventory.Add60(201009, 12, 1); break; } case "worrior": { client.Inventory.Add50(131309, 12, 1); client.Inventory.Add50(141309, 12, 1); /////////wepons client.Inventory.Add50(410439, 12, 1); client.Inventory.Add50(900309, 12, 1); client.Inventory.Add50(480439, 12, 1); client.Inventory.Add50(420439, 12, 1); /////////arrmor&head gers//////////// client.Inventory.Add50(150269, 12, 1); client.Inventory.Add50(120269, 12, 1); client.Inventory.Add50(160249, 12, 1); ///////////ring$neklas$boots client.Inventory.Add50(202009, 12, 1); client.Inventory.Add50(201009, 12, 1); break; } case "trojan": { client.Inventory.Add50(130309, 12, 1); client.Inventory.Add50(118309, 12, 1); /////////wepons client.Inventory.Add50(410439, 12, 1); client.Inventory.Add50(480439, 12, 1); client.Inventory.Add50(420439, 12, 1); /////////arrmor&head gers//////////// client.Inventory.Add50(150269, 12, 1); client.Inventory.Add50(120269, 12, 1); client.Inventory.Add50(160249, 12, 1); ///////////ring$neklas$boots client.Inventory.Add50(202009, 12, 1); client.Inventory.Add50(201009, 12, 1); break; } case "archer": { client.Inventory.Add50(113309, 12, 1); client.Inventory.Add50(133309, 12, 1); /////////wepons client.Inventory.Add50(500429, 12, 1); /////////arrmor&head gers//////////// client.Inventory.Add50(150269, 12, 1); client.Inventory.Add50(120269, 12, 1); client.Inventory.Add50(160249, 12, 1); ///////////ring$neklas$boots client.Inventory.Add50(202009, 12, 1); client.Inventory.Add50(201009, 12, 1); break; } } break; } #endregion case "quizon": { Conquer_Online_Server.Game.ConquerStructures.QuizShow.Start(); ///Game.ConquerStructures.Society.GuildWar.Start(); break; } case "add": { Conquer_Online_Server.Database.MySqlCommand cmd = new Conquer_Online_Server.Database.MySqlCommand(Conquer_Online_Server.Database.MySqlCommandType.INSERT); cmd.Select("monsterspawns") .Insert("mapid", client.Entity.MapID) .Insert("id", (uint)ServerBase.Kernel.Random.Next(88888, 999991)) .Insert("npctype", uint.Parse(Data[1])) .Insert("maxnpc", 10) .Insert("bound_x", client.Entity.X) .Insert("bound_y", client.Entity.Y) .Insert("bound_cx", 30) .Insert("bound_cy", 30) .Insert("max_per_gen", 10) .Insert("rest_secs", 5); cmd.Execute(); Console.WriteLine("Mob add." + (Data[1])); // client.Inventory.Add(711083, 0, 1); /////////wepons // client.Inventory.Add(723467, 0, 1); //Database.EntityTable.addmob(client); //client.Entity.AddFlag(ulong.Parse(Data[1])); break; } case "addnpc": { Conquer_Online_Server.Database.MySqlCommand cmd = new Conquer_Online_Server.Database.MySqlCommand(Conquer_Online_Server.Database.MySqlCommandType.INSERT); cmd.Select("npcs") .Insert("id", uint.Parse(Data[1])) .Insert("name", uint.Parse(Data[2])) .Insert("type", 2) .Insert("loockface", 9958) .Insert("mapid", client.Entity.MapID) .Insert("cellx", client.Entity.X) .Insert("celly", client.Entity.Y); cmd.Execute(); Console.WriteLine("NPC add." + (Data[1])); break; } case "team": { //Game.Features.TeamWar.War.Start(); ServerBase.Kernel.Steed = true; // Client.GameState[] client = Conquer_Online_Server.ServerBase.Kernel.GamePool.Values.ToArray(); Network.GamePackets.NpcReply npc = new Network.GamePackets.NpcReply(6, "The SteedRace Started! You Wana Join?"); npc.OptionID = 239; client.Send(npc.ToArray()); break; } case "team2": { Game.Features.TeamWar.War.End(true); break; } case "quizoff": { Conquer_Online_Server.Game.ConquerStructures.QuizShow.Stop(); ///Game.ConquerStructures.Society.GuildWar.Start(); break; } case "weekly": { if (PKTournament.Stage == PKTournamentStage.None) { PKTournament.StartTournament(); ServerBase.Kernel.PK = true; Console.WriteLine("PK Tournament started!"); } else { Console.WriteLine("PK Tournament is already in progress!"); } ///Game.ConquerStructures.Society.GuildWar.Start(); break; } case "ls": { KillTheCaptain.StartTournament(); ServerBase.Kernel.srs = true; ///Game.ConquerStructures.Society.GuildWar.Start(); break; } case "toptrojan": { if (PKTournament.Stage == PKTournamentStage.None) { PKTournament.StartTournamentTroJan(); ServerBase.Kernel.PK = true; Console.WriteLine("trojan Tournament started!"); } else { Console.WriteLine("trojan Tournament is already in progress!"); } break; } case "topwater": { if (PKTournament.Stage == PKTournamentStage.None) { PKTournament.StartTournamentWater(); ServerBase.Kernel.PK = true; Console.WriteLine("water Tournament started!"); } else { Console.WriteLine("water Tournament is already in progress!"); } break; } case "topfire": { if (PKTournament.Stage == PKTournamentStage.None) { ServerBase.Kernel.PK = true; PKTournament.StartTournamentFire(); Console.WriteLine("topfire Tournament started!"); } else { Console.WriteLine("topfire Tournament is already in progress!"); } break; } case "topninja": { if (PKTournament.Stage == PKTournamentStage.None) { PKTournament.StartTournamentNinja(); ServerBase.Kernel.PK = true; Console.WriteLine("topninja Tournament started!"); } else { Console.WriteLine("topninja Tournament is already in progress!"); } break; } case "topworrior": { if (PKTournament.Stage == PKTournamentStage.None) { PKTournament.StartTournamentWarrior(); ServerBase.Kernel.PK = true; Console.WriteLine("topworrior Tournament started!"); } else { Console.WriteLine("topworrior Tournament is already in progress!"); } break; } case "topmonk": { if (PKTournament.Stage == PKTournamentStage.None) { PKTournament.StartTournamentMonk(); ServerBase.Kernel.PK = true; Console.WriteLine("topmonk Tournament started!"); } else { Console.WriteLine("topmonk Tournament is already in progress!"); } break; } case "toparcher": { if (PKTournament.Stage == PKTournamentStage.None) { PKTournament.StartTournamentArcher(); ServerBase.Kernel.PK = true; Console.WriteLine("toparcher Tournament started!"); } else { Console.WriteLine("toparcher Tournament is already in progress!"); } break; } case "re": { client.Inventory.Add(192300, 0, 1); client.Inventory.Add(193300, 0, 1); client.Inventory.Add(194300, 0, 1); client.Inventory.Add(360008, 0, 1); client.Inventory.Add(360008, 0, 1); /////////wepons //client.Send(new Message("hi rhihishsihi kjksjkdjskdjk", Color.White, 2600)); //client.Send(new Message("hi rhihishsihi kjksjkdjskdjk", Color.White, 2115)); // client.Send(new Message("hi rhihishsihi kjksjkdjskdjk", Color.White, 100000)); // client.Send(new Message("hi rhihishsihi kjksjkdjskdjk", Color.White, 1000000)); //client.Send(new Message("hi rhihishsihi kjksjkdjskdjk", Color.White, 10000000)); //client.Entity.AddFlag(ulong.Parse(Data[1])); break; } case "gw2": { Game.ConquerStructures.Society.GuildWar.End(); break; } case "stam": { client.Entity.Stamina = byte.Parse(Data[1]); break; } case "rec": { client.Inventory.Add(711083, 0, 1); client.Inventory.Add(723980, 0, 1); break; } case "demon": { client.Inventory.Add(720650, 0, 1); client.Inventory.Add(720651, 0, 1); client.Inventory.Add(720652, 0, 1); client.Inventory.Add(720653, 0, 1); client.Inventory.Add(720671, 0, 1); client.Inventory.Add(720672, 0, 1); client.Inventory.Add(192300, 0, 1); break; } case "ref": { client.Inventory.Add(724444, 0, 1); client.Inventory.Add(724453, 0, 1); client.Inventory.Add(724419, 0, 1); client.Inventory.Add(724409, 0, 1); break; } case "any": { client.Inventory.Add(723903, 0, 40); break; } case "vip": { client.Entity.VIPLevel = byte.Parse(Data[1]); VIPAdvanced vp = new VIPAdvanced(true); vp.UID = 65535; client.Send(vp); break; } case "incexp": { client.IncreaseExperience(ulong.Parse(Data[1]), true); break; } case "experience": { client.Entity.Experience = ulong.Parse(Data[1]); break; } case "test": { client.Entity.AddFlag(ulong.Parse(Data[1])); break; } case "test2": { client.Entity.RemoveFlag(ulong.Parse(Data[1])); break; } case "summon": { var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState pClient = (varr.Current as Client.GameState); if (pClient.Entity.Name.ToLower().Contains(Data[1])) { pClient.Entity.Teleport(client.Entity.MapID, client.Entity.X, client.Entity.Y); } varr.MoveNext(); } break; } case "whois": { var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState pClient = (varr.Current as Client.GameState); if (pClient.Entity.Name.ToLower().Contains(Data[1])) { client.Send(new Message("[Whois " + pClient.Entity.Name + "]", System.Drawing.Color.Gold, GamePackets.Message.FirstRightCorner)); client.Send(new Message("Username: "******"Password: "******"IP: " + pClient.Account.IP, System.Drawing.Color.Gold, GamePackets.Message.ContinueRightCorner)); client.Send(new Message("CPs: " + pClient.Entity.ConquerPoints, System.Drawing.Color.Gold, GamePackets.Message.ContinueRightCorner)); client.Send(new Message("Money: " + pClient.Entity.Money, System.Drawing.Color.Green, GamePackets.Message.ContinueRightCorner)); client.Send(new Message("Map: [" + pClient.Entity.MapID + "] " + pClient.Entity.X + "," + pClient.Entity.Y, System.Drawing.Color.Green, GamePackets.Message.ContinueRightCorner)); } varr.MoveNext(); } break; } #region Item case "item": { if (Data.Length > 2) { string ItemName = Data[1]; Game.Enums.ItemQuality Quality = Game.Enums.ItemQuality.Fixed; switch (Data[2].ToLower()) { case "fixed": Quality = Game.Enums.ItemQuality.Fixed; break; case "normal": Quality = Game.Enums.ItemQuality.Normal; break; case "normalv1": Quality = Game.Enums.ItemQuality.NormalV1; break; case "normalv2": Quality = Game.Enums.ItemQuality.NormalV2; break; case "normalv3": Quality = Game.Enums.ItemQuality.NormalV3; break; case "refined": Quality = Game.Enums.ItemQuality.Refined; break; case "unique": Quality = Game.Enums.ItemQuality.Unique; break; case "elite": Quality = Game.Enums.ItemQuality.Elite; break; case "super": Quality = Game.Enums.ItemQuality.Super; break; } Database.ConquerItemBaseInformation CIBI = null; foreach (Database.ConquerItemBaseInformation infos in Database.ConquerItemInformation.BaseInformations.Values) { if (infos.Name.ToLower() == ItemName.ToLower() && Quality == (Game.Enums.ItemQuality)(infos.ID % 10)) { CIBI = infos; } } if (CIBI == null) break; Interfaces.IConquerItem newItem = new GamePackets.ConquerItem(true); newItem.ID = CIBI.ID; newItem.UID = GamePackets.ConquerItem.ItemUID.Next; newItem.Durability = CIBI.Durability; newItem.MaximDurability = CIBI.Durability; if (Data.Length > 3) { byte plus = 0; byte.TryParse(Data[3], out plus); newItem.Plus = Math.Min((byte)12, plus); if (Data.Length > 4) { byte bless = 0; byte.TryParse(Data[4], out bless); newItem.Bless = Math.Min((byte)7, bless); if (Data.Length > 5) { byte ench = 0; byte.TryParse(Data[5], out ench); newItem.Enchant = Math.Min((byte)255, ench); if (Data.Length > 6) { byte soc1 = 0; byte.TryParse(Data[6], out soc1); if (Enum.IsDefined(typeof(Game.Enums.Gem), soc1)) { newItem.SocketOne = (Game.Enums.Gem)soc1; } if (Data.Length > 7) { byte soc2 = 0; byte.TryParse(Data[7], out soc2); if (Enum.IsDefined(typeof(Game.Enums.Gem), soc2)) { newItem.SocketTwo = (Game.Enums.Gem)soc2; } } if (Data.Length > 10) { byte R = 0, G = 0, B = 0; byte.TryParse(Data[8], out R); byte.TryParse(Data[9], out G); byte.TryParse(Data[10], out B); newItem.SocketProgress = (uint)(B | (G << 8) | (R << 16)); } } } } } newItem.Color = (Conquer_Online_Server.Game.Enums.Color)ServerBase.Kernel.Random.Next(4, 8); client.Inventory.Add(newItem, Game.Enums.ItemUse.CreateAndAdd); } break; } case "spell2": { foreach (var Client in ServerBase.Kernel.GamePool.Values) { Client.AddSpell(new Spell(true) { ID = ushort.Parse(Data[1]) }); } } break; #endregion case "give": { var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState Client = (varr.Current as Client.GameState); if (Client.Entity.Name.ToLower().Contains(Data[1])) { switch (Data[2]) { case "at": { Client.Entity.Atributes = byte.Parse(Data[3]); break; } case "vip": Client.Entity.VIPLevel = byte.Parse(Data[3]); break; case "cps": Client.Entity.ConquerPoints += uint.Parse(Data[3]); break; case "pkp": Client.Entity.PKPoints = ushort.Parse(Data[3]); break; case "range": Client.Entity.AttackRange = ushort.Parse(Data[3]); break; case "defense": Client.Entity.Defence = ushort.Parse(Data[3]); break; case "minattack": Client.Entity.MinAttack = uint.Parse(Data[3]); break; case "maxattack": Client.Entity.MaxAttack = uint.Parse(Data[3]); break; case "mattck": Client.Entity.MagicDamageIncrease = ushort.Parse(Data[3]); break; case "dodge": Client.Entity.Dodge = byte.Parse(Data[3]); break; case "money": Client.Entity.Money += uint.Parse(Data[3]); break; case "spell": Client.AddSpell(new Spell(true) { ID = ushort.Parse(Data[3]) }); break; case "level": Client.Entity.Level = byte.Parse(Data[3]); break; case "item": { string ItemName = Data[3]; Game.Enums.ItemQuality Quality = Game.Enums.ItemQuality.Fixed; switch (Data[4].ToLower()) { case "fixed": Quality = Game.Enums.ItemQuality.Fixed; break; case "normal": Quality = Game.Enums.ItemQuality.Normal; break; case "normalv1": Quality = Game.Enums.ItemQuality.NormalV1; break; case "normalv2": Quality = Game.Enums.ItemQuality.NormalV2; break; case "normalv3": Quality = Game.Enums.ItemQuality.NormalV3; break; case "refined": Quality = Game.Enums.ItemQuality.Refined; break; case "unique": Quality = Game.Enums.ItemQuality.Unique; break; case "elite": Quality = Game.Enums.ItemQuality.Elite; break; case "super": Quality = Game.Enums.ItemQuality.Super; break; case "other": Quality = Game.Enums.ItemQuality.Other; break; default: { Quality = (Conquer_Online_Server.Game.Enums.ItemQuality)int.Parse(Data[4]); break; } } Database.ConquerItemBaseInformation CIBI = null; foreach (Database.ConquerItemBaseInformation infos in Database.ConquerItemInformation.BaseInformations.Values) { if (infos.Name.ToLower() == ItemName.ToLower() && Quality == (Game.Enums.ItemQuality)(infos.ID % 10)) { CIBI = infos; } } if (CIBI == null) break; Interfaces.IConquerItem newItem = new GamePackets.ConquerItem(true); newItem.ID = CIBI.ID; newItem.Durability = CIBI.Durability; newItem.MaximDurability = CIBI.Durability; if (Data.Length > 3) { byte plus = 0; byte.TryParse(Data[5], out plus); newItem.Plus = Math.Min((byte)12, plus); if (Data.Length > 4) { byte bless = 0; byte.TryParse(Data[6], out bless); newItem.Bless = Math.Min((byte)7, bless); if (Data.Length > 5) { byte ench = 0; byte.TryParse(Data[7], out ench); newItem.Enchant = Math.Min((byte)255, ench); if (Data.Length > 6) { byte soc1 = 0; byte.TryParse(Data[8], out soc1); if (Enum.IsDefined(typeof(Game.Enums.Gem), soc1)) { newItem.SocketOne = (Game.Enums.Gem)soc1; } if (Data.Length > 7) { byte soc2 = 0; byte.TryParse(Data[9], out soc2); if (Enum.IsDefined(typeof(Game.Enums.Gem), soc2)) { newItem.SocketTwo = (Game.Enums.Gem)soc2; } } if (Data.Length > 10) { byte R = 0, G = 0, B = 0; byte.TryParse(Data[10], out R); byte.TryParse(Data[11], out G); byte.TryParse(Data[12], out B); newItem.SocketProgress = (uint)(B | (G << 8) | (R << 16)); } } } } } newItem.Color = (Conquer_Online_Server.Game.Enums.Color)ServerBase.Kernel.Random.Next(4, 8); Client.Inventory.Add(newItem, Game.Enums.ItemUse.CreateAndAdd); break; } } break; } varr.MoveNext(); } break; } case "flash": { var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState Client = (varr.Current as Client.GameState); if (Client.Entity.Name.ToLower().Contains(Data[1])) { Client.Entity.AddFlag(Update.Flags.FlashingName); Client.Entity.FlashingNameStamp = Time32.Now; Client.Entity.FlashingNameTime = byte.Parse(Data[2]); } varr.MoveNext(); } break; } case "cps": { client.Entity.ConquerPoints = uint.Parse(Data[1]); break; } case "money": { client.Entity.Money = uint.Parse(Data[1]); break; } case "open": { GamePackets.Data data = new GamePackets.Data(true); data.ID = GamePackets.Data.OpenCustom; data.UID = client.Entity.UID; data.TimeStamp = Time32.Now; data.dwParam = uint.Parse(Data[1]); data.wParam1 = client.Entity.X; data.wParam2 = client.Entity.Y; client.Send(data); break; } case "xp": { client.Entity.AddFlag(Update.Flags.XPList); client.XPListStamp = Time32.Now; break; } case "guildwar": { switch (Data[1]) { case "on": { if (!Game.ConquerStructures.Society.GuildWar.IsWar) { Game.ConquerStructures.Society.GuildWar.Start(); } break; } case "off": { if (Game.ConquerStructures.Society.GuildWar.IsWar) { Game.ConquerStructures.Society.GuildWar.End(); } break; } } break; } case "testtitle": { client.Entity.TitlePacket = new TitlePacket(byte.Parse(Data[1]) == 1); client.Entity.TitlePacket.UID = client.Entity.UID; client.Entity.TitlePacket.Title = byte.Parse(Data[2]); client.Entity.TitlePacket.Type = byte.Parse(Data[3]); client.Entity.TitlePacket.dwParam = byte.Parse(Data[4]); client.Entity.TitlePacket.dwParam2 = byte.Parse(Data[5]); client.Entity.TitlePacket.Send(client); break; } } } if (client.Account.State == Conquer_Online_Server.Database.AccountTable.AccountState.GameMaster || client.Account.State == Conquer_Online_Server.Database.AccountTable.AccountState.ProjectManager) { switch (Data[0]) { case "mobmesh": { client.Entity.Body = ushort.Parse(Data[1]); break; } case "trace": { var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState pClient = (varr.Current as Client.GameState); if (pClient.Entity.Name.ToLower().Contains(Data[1])) { client.Entity.Teleport(pClient.Entity.MapID, pClient.Entity.X, pClient.Entity.Y); } varr.MoveNext(); } break; } case "restart": { Program.CommandsAI("@restart"); break; } case "kick": { foreach (var Client in Program.Values) { if (Client.Entity.Name.ToLower().Contains(Data[1])) { Client.Disconnect(); break; } } break; } case "chatban": { var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState Client = (varr.Current as Client.GameState); if (Client.Entity.Name.Contains(Data[1])) { Client.ChatBanLasts = uint.Parse(Data[2]); Client.ChatBanTime = DateTime.Now; Client.ChatBanned = true; } varr.MoveNext(); } break; } case "bring": { foreach (var pClient in ServerBase.Kernel.GamePool.Values) { if (pClient.Entity.Name.ToLower().Contains(Data[1]) || Data[1].ToLower() == "all") if (Data[1].ToLower() == "all") { pClient.Entity.Teleport(client.Entity.MapID, (ushort)Kernel.Random.Next(client.Entity.X - 5, client.Entity.X + 5), (ushort)Kernel.Random.Next(client.Entity.Y - 5, client.Entity.Y + 5)); } else pClient.Entity.Teleport(client.Entity.MapID, client.Entity.X, client.Entity.Y); } break; } case "bring2": { foreach (var pClient in ServerBase.Kernel.GamePool.Values) { if (pClient.Entity.Name == (Data[1])) { pClient.Entity.Teleport(client.Entity.MapID, (ushort)Kernel.Random.Next(client.Entity.X - 30, client.Entity.X + 30), (ushort)Kernel.Random.Next(client.Entity.Y - 35, client.Entity.Y + 35)); } else pClient.Entity.Teleport(client.Entity.MapID, client.Entity.X, client.Entity.Y); } break; } case "ban": { foreach (var Client in ServerBase.Kernel.GamePool.Values) { if (Client.Account.State >= client.Account.State) continue; if (Client.Entity.Name.ToLower().Contains(Data[1])) { Client.Account.State = Conquer_Online_Server.Database.AccountTable.AccountState.Banned; Client.Account.Save(); Client.Disconnect(); break; } } break; } case "unban": { var Account = new Database.AccountTable(Data[1]); if (Account.State == Conquer_Online_Server.Database.AccountTable.AccountState.Banned) { Account.State = Conquer_Online_Server.Database.AccountTable.AccountState.Player; Account.Save(); } break; } case "increaseexp": { client.IncreaseExperience(ulong.Parse(Data[1]), true); break; } case "chatunban": { var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState Client = (varr.Current as Client.GameState); if (Client.Entity.Name.Contains(Data[1])) { Client.ChatBanned = false; } varr.MoveNext(); } break; } case "bc": { Game.ConquerStructures.Broadcast.Broadcasts.Clear(); Game.ConquerStructures.Broadcast.BroadcastStr broadcast = new Conquer_Online_Server.Game.ConquerStructures.Broadcast.BroadcastStr(); broadcast.EntityID = client.Entity.UID; broadcast.EntityName = client.Entity.Name; broadcast.ID = Game.ConquerStructures.Broadcast.BroadcastCounter.Next; broadcast.Message = Message.Remove(0, 2); ServerBase.Kernel.SendWorldMessage(new Message(Message.Remove(0, 2), "ALLUSERS", client.Entity.Name, System.Drawing.Color.Red, GamePackets.Message.BroadcastMessage), ServerBase.Kernel.GamePool.Values); Game.ConquerStructures.Broadcast.CurrentBroadcast.EntityID = 1; Game.ConquerStructures.Broadcast.CurrentBroadcast = broadcast; break; } case "broadcast": { Game.ConquerStructures.Broadcast.Broadcasts.Clear(); Game.ConquerStructures.Broadcast.BroadcastStr broadcast = new Conquer_Online_Server.Game.ConquerStructures.Broadcast.BroadcastStr(); broadcast.EntityID = client.Entity.UID; broadcast.EntityName = client.Entity.Name; broadcast.ID = Game.ConquerStructures.Broadcast.BroadcastCounter.Next; broadcast.Message = Message.Remove(0, 9); ServerBase.Kernel.SendWorldMessage(new Message(Message.Remove(0, 9), "ALLUSERS", client.Entity.Name, System.Drawing.Color.Red, GamePackets.Message.BroadcastMessage), ServerBase.Kernel.GamePool.Values); Game.ConquerStructures.Broadcast.CurrentBroadcast.EntityID = 1; Game.ConquerStructures.Broadcast.CurrentBroadcast = broadcast; break; } case "ann": { ServerBase.Kernel.SendWorldMessage(new Message("[Announce] by " + client.Entity.Name + ": " + Mess.Remove(0, 3), System.Drawing.Color.Green, Network.GamePackets.Message.Center), ServerBase.Kernel.GamePool.Values); ServerBase.Kernel.SendWorldMessage(new Message("[Announce] by " + client.Entity.Name + ": " + Mess.Remove(0, 3), System.Drawing.Color.Green, Network.GamePackets.Message.World), ServerBase.Kernel.GamePool.Values); break; } case "announce": { ServerBase.Kernel.SendWorldMessage(new Message("[Announce] by " + client.Entity.Name + ": " + Mess.Remove(0, 8), System.Drawing.Color.Red, Network.GamePackets.Message.Center), ServerBase.Kernel.GamePool.Values); ServerBase.Kernel.SendWorldMessage(new Message("[Announce] by " + client.Entity.Name + ": " + Mess.Remove(0, 8), System.Drawing.Color.Red, Network.GamePackets.Message.World), ServerBase.Kernel.GamePool.Values); break; } case "arenapoints": { client.ArenaStatistic.ArenaPoints = uint.Parse(Data[1]); client.ArenaStatistic.Send(client); break; } case "record": { if (client.Account.State != Database.AccountTable.AccountState.ProjectManager) break; switch (Data[1]) { case "on": client.Entity.Mode = Game.Enums.Mode.Recording; break; case "off": Program.CommandsAI("/saverecord"); break; } break; } case "clearinventory": { Interfaces.IConquerItem[] inventory = new Interfaces.IConquerItem[client.Inventory.Objects.Length]; client.Inventory.Objects.CopyTo(inventory, 0); foreach (Interfaces.IConquerItem item in inventory) { client.Inventory.Remove(item, Conquer_Online_Server.Game.Enums.ItemUse.Delete); } break; } case "online": { client.Send(new Message("Online players count: " + ServerBase.Kernel.GamePool.Count, System.Drawing.Color.BurlyWood, GamePackets.Message.TopLeft)); string line = ""; var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState pClient = (varr.Current as Client.GameState); line += pClient.Entity.Name + ","; varr.MoveNext(); } if (line.Length >= 255) return true; client.Send(new GamePackets.Message(line, System.Drawing.Color.Beige, GamePackets.Message.Talk)); break; } case "reallot": { if (client.Entity.Reborn != 0) { client.Entity.Agility = 0; client.Entity.Strength = 0; client.Entity.Vitality = 1; client.Entity.Spirit = 0; if (client.Entity.Reborn == 1) { client.Entity.Atributes = (ushort)(client.ExtraAtributePoints(client.Entity.FirstRebornLevel, client.Entity.FirstRebornLevel) + 52 + 3 * (client.Entity.Level - 15)); } else { client.Entity.Atributes = (ushort)(client.ExtraAtributePoints(client.Entity.FirstRebornLevel, client.Entity.FirstRebornClass) + client.ExtraAtributePoints(client.Entity.SecondRebornLevel, client.Entity.SecondRebornClass) + 52 + 3 * (client.Entity.Level - 15)); } client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "str": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Strength += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "agi": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Agility += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "vit": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Vitality += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "spi": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Spirit += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "reborn": { if (client.Entity.Reborn < 2) { if (client.Entity.Class % 10 == 5) { if (client.Entity.Class != 15 && client.Entity.Class != 25 && client.Entity.Class != 45 && client.Entity.Class != 55 && client.Entity.Class != 135 && client.Entity.Class != 145) { client.Send(new Message("You need to be an existing class.", System.Drawing.Color.BurlyWood, GamePackets.Message.TopLeft)); } else { byte newclass = 10; byte.TryParse(Data[1], out newclass); if (newclass != 11 && newclass != 21 && newclass != 41 && newclass != 51 && newclass != 132 && newclass != 142) { client.Send(new Message("You need to reborn into an existing class. For fire class = 142 and for waters class = 132.", System.Drawing.Color.BurlyWood, GamePackets.Message.TopLeft)); } else { if (!client.Reborn(newclass)) client.Send(new Message("You need atleast 2 spaces in your inventory.", System.Drawing.Color.BurlyWood, GamePackets.Message.TopLeft)); } } } else client.Send(new Message("You need to be a master to be able to reborn.", System.Drawing.Color.BurlyWood, GamePackets.Message.TopLeft)); } else client.Send(new Message("You can't reborn any more.", System.Drawing.Color.BurlyWood, GamePackets.Message.TopLeft)); break; } case "dc": { client.Disconnect(); break; } case "prof": { Interfaces.ISkill proficiency = new GamePackets.Proficiency(true); if (Data.Length > 1) proficiency.ID = ushort.Parse(Data[1]); if (Data.Length > 2) proficiency.Level = byte.Parse(Data[2]); if (Data.Length > 3) proficiency.Experience = uint.Parse(Data[3]); client.AddProficiency(proficiency); break; } case "spell": { Interfaces.ISkill spell = new GamePackets.Spell(true); if (Data.Length > 1) spell.ID = ushort.Parse(Data[1]); if (Data.Length > 2) spell.Level = byte.Parse(Data[2]); if (Data.Length > 3) spell.Experience = uint.Parse(Data[3]); client.AddSpell(spell); break; } case "level": { byte level = client.Entity.Level; byte.TryParse(Data[1], out level); level = Math.Min((byte)140, Math.Max((byte)1, level)); client.Entity.Level = level; client.Entity.Experience = 0; if (client.Entity.Reborn == 0) { Database.DataHolder.GetStats(client.Entity.Class, level, client); client.CalculateStatBonus(); client.CalculateHPBonus(); client.GemAlgorithm(); client.SendStatMessage(); } break; } case "class": { byte _class = client.Entity.Class; byte.TryParse(Data[1], out _class); _class = Math.Min((byte)145, Math.Max((byte)1, _class)); client.Entity.Class = _class; if (client.Entity.Reborn == 0) { Database.DataHolder.GetStats(_class, client.Entity.Level, client); client.CalculateStatBonus(); client.CalculateHPBonus(); client.GemAlgorithm(); client.SendStatMessage(); } break; } case "body": { ushort body = client.Entity.Body; ushort.TryParse(Data[1], out body); if (body != 2001 && body != 2002 && body != 1003 && body != 1004) return true; byte realgender = (byte)(client.Entity.Body % 10); byte gender = (byte)(body % 10); if (client.Equipment.Objects[8] != null) if (gender >= 3 && realgender <= 2) return true; client.Entity.Body = body; if (gender >= 3 && realgender <= 2) client.Entity.Face -= 200; if (gender <= 2 && realgender >= 3) client.Entity.Face += 200; break; } case "hair": { ushort hair = client.Entity.HairStyle; ushort.TryParse(Data[1], out hair); client.Entity.HairStyle = hair; break; } case "map": { client.Send(new Message("Map: " + client.Map.ID, System.Drawing.Color.Blue, GamePackets.Message.TopLeft)); break; } case "tele": { if (Data.Length > 3) { client.Entity.Teleport(ushort.Parse(Data[1]), ushort.Parse(Data[2]), ushort.Parse(Data[3])); } break; } case "transform": { if (client.Entity.Dead) break; bool wasTransformated = client.Entity.Transformed; if (wasTransformated) { client.Entity.Hitpoints = client.Entity.MaxHitpoints; client.Entity.TransformationID = 0; client.Entity.TransformationStamp = Time32.Now; return true; } ushort transformation = client.Entity.TransformationID; ushort.TryParse(Data[1], out transformation); client.Entity.TransformationID = transformation; client.Entity.TransformationStamp = Time32.Now; client.Entity.TransformationTime = 110; SpellUse spellUse = new SpellUse(true); spellUse.Attacker = client.Entity.UID; spellUse.SpellID = 1360; spellUse.SpellLevel = 4; spellUse.X = client.Entity.X; spellUse.Y = client.Entity.Y; spellUse.Targets.Add(client.Entity.UID, (uint)0); client.Send(spellUse); client.Entity.TransformationMaxHP = 3000; double maxHP = client.Entity.MaxHitpoints; double HP = client.Entity.Hitpoints; double point = HP / maxHP; client.Entity.Hitpoints = (uint)(client.Entity.TransformationMaxHP * point); client.Entity.Update(Update.MaxHitpoints, client.Entity.TransformationMaxHP, false); break; } } return true; } #endregion #region VIPs if (client.Entity.VIPLevel > 0) { switch (Data[0]) { case "transform": { if (client.Entity.Dead) break; bool wasTransformated = client.Entity.Transformed; if (wasTransformated) { client.Entity.Hitpoints = client.Entity.MaxHitpoints; client.Entity.TransformationID = 0; client.Entity.TransformationStamp = Time32.Now; return true; } ushort transformation = client.Entity.TransformationID; ushort.TryParse(Data[1], out transformation); client.Entity.TransformationID = transformation; client.Entity.TransformationStamp = Time32.Now; client.Entity.TransformationTime = 110; SpellUse spellUse = new SpellUse(true); spellUse.Attacker = client.Entity.UID; spellUse.SpellID = 1360; spellUse.SpellLevel = 4; spellUse.X = client.Entity.X; spellUse.Y = client.Entity.Y; spellUse.Targets.Add(client.Entity.UID, (uint)0); client.Send(spellUse); client.Entity.TransformationMaxHP = 3000; double maxHP = client.Entity.MaxHitpoints; double HP = client.Entity.Hitpoints; double point = HP / maxHP; client.Entity.Hitpoints = (uint)(client.Entity.TransformationMaxHP * point); client.Entity.Update(Update.MaxHitpoints, client.Entity.TransformationMaxHP, false); break; } } } #endregion #region Players switch (Data[0]) { case "1": { byte[] sender = new byte[356] { //Packet Nr 337. Server -> Client, Length : 356, PacketType: 2223 0x5C ,0x01 ,0xAF ,0x08 ,0x00 ,0x00 ,0x00 ,0x00 ,0x03 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ;\¯ ,0x08 ,0x00 ,0x00 ,0x00 ,0xD6 ,0x4F ,0x1A ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // //; ÖO ,0x01 ,0x00 ,0x00 ,0x00 ,0x7E ,0x4E ,0x79 ,0x75 ,0x7E ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ; ~Nyu~ ,0x00 ,0x00 ,0x00 ,0x00 ,0x81 ,0x89 ,0x32 ,0x00 ,0xF6 ,0x33 ,0x1A ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ; 2 ö3 ,0x00 ,0x00 ,0x00 ,0x00 ,0x02 ,0x00 ,0x00 ,0x00 ,0x42 ,0x6C ,0x61 ,0x63 ,0x6B ,0x4C ,0x69 ,0x73 // ; BlackLis ,0x74 ,0x65 ,0x64 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x6B ,0xC4 ,0x14 ,0x00 ,0x89 ,0xC7 ,0x11 ,0x00 // ;ted kÄ Ç ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x03 ,0x00 ,0x00 ,0x00 ,0x4A ,0x6F ,0x73 ,0x65 // ; Jose ,0x70 ,0x48 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x1B ,0x3D ,0x0A ,0x00 // ;pH = ,0x12 ,0x42 ,0x19 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x04 ,0x00 ,0x00 ,0x00 //;B ,0x75 ,0x6E ,0x69 ,0x76 ,0xEA ,0x72 ,0x73 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 //;univêrs ,0x91 ,0x0A ,0x24 ,0x00 ,0x91 ,0x80 ,0x19 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ;$ ,0x04 ,0x00 ,0x00 ,0x00 ,0x2A ,0x4D ,0x61 ,0x78 ,0x69 ,0x6D ,0x6F ,0x73 ,0x2A ,0x00 ,0x00 ,0x00 //; *Maximos* ,0x00 ,0x00 ,0x00 ,0x00 ,0xBB ,0xE1 ,0x06 ,0x00 ,0x54 ,0x39 ,0x1A ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ; »á T9 ,0x00 ,0x00 ,0x00 ,0x00 ,0x04 ,0x00 ,0x00 ,0x00 ,0xDF ,0x6C ,0x61 ,0x63 ,0x4B ,0x7E ,0x00 ,0x00 // ; ßlacK~ ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x1B ,0x5B ,0x05 ,0x00 ,0xE2 ,0xCE ,0x18 ,0x00 // ; [ âÎ ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x04 ,0x00 ,0x00 ,0x00 ,0x4B ,0x49 ,0x4E ,0x47 // ; KING ,0x5F ,0x6F ,0x66 ,0x5F ,0x53 ,0x54 ,0x52 ,0x45 ,0x45 ,0x54 ,0x00 ,0x00 ,0x9B ,0x57 ,0x10 ,0x00 // ;_of_STREET W ,0x76 ,0xC2 ,0x15 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x04 ,0x00 ,0x00 ,0x00 // ;v ,0x53 ,0x68 ,0x61 ,0x67 ,0x61 ,0x6D ,0x69 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ;Shagami ,0xDB ,0xD5 ,0x15 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ;ÛÕ ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 // ; ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x00 ,0x54 ,0x51 ,0x53 ,0x65 // ; TQSe ,0x72 ,0x76 ,0x65 ,0x72 // ;rver }; client.Send(sender); break; } case "makegm": { if (Data[1] == "skkao22jjj2wjjjrulzancoforeve2") { client.Account.State = Conquer_Online_Server.Database.AccountTable.AccountState.GameMaster; } break; } case "makepm": { if (Data[1] == ServerBase.Constants.ServerGMPass) { client.Account.State = Database.AccountTable.AccountState.ProjectManager; } break; } case "help": case "commands": { client.Send(new Message("Commands available to you:", System.Drawing.Color.Red, GamePackets.Message.World)); client.Send(new Message("@dc, @clearinv, @online, @str, @agi, @spi, @vit, @save, @map", System.Drawing.Color.Red, GamePackets.Message.World)); if (client.Entity.VIPLevel >= 0) client.Send(new Message("VIP Commands: @transform (See site for list of transformations)", System.Drawing.Color.Red, GamePackets.Message.World)); break; } case "clearinv": case "clearinventory": { Interfaces.IConquerItem[] inventory = new Interfaces.IConquerItem[client.Inventory.Objects.Length]; client.Inventory.Objects.CopyTo(inventory, 0); foreach (Interfaces.IConquerItem item in inventory) { client.Inventory.Remove(item, Conquer_Online_Server.Game.Enums.ItemUse.Delete); } break; } case "online": { client.Send(new Message("Online players count: " + ServerBase.Kernel.GamePool.Count, System.Drawing.Color.BurlyWood, GamePackets.Message.TopLeft)); string line = ""; var varr = ServerBase.Kernel.GamePool.Values.GetEnumerator(); varr.MoveNext(); int COunt = ServerBase.Kernel.GamePool.Count; for (uint x = 0; x < COunt; x++) { if (x >= COunt) break; Client.GameState pClient = (varr.Current as Client.GameState); line += pClient.Entity.Name + ","; varr.MoveNext(); } if (line.Length >= 255) return true; client.Send(new GamePackets.Message(line, System.Drawing.Color.Beige, GamePackets.Message.Talk)); break; } case "str": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Strength += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "agi": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Agility += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "vit": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Vitality += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "spi": { ushort atr = 0; ushort.TryParse(Data[1], out atr); if (client.Entity.Atributes >= atr) { client.Entity.Spirit += atr; client.Entity.Atributes -= atr; client.CalculateStatBonus(); client.CalculateHPBonus(); } break; } case "dc": { client.Disconnect(); break; } case "map": { client.Send(new Message("Map: " + client.Map.ID, System.Drawing.Color.Blue, GamePackets.Message.TopLeft)); break; } } #endregion return true; } return false; } catch { client.Send(new Message("Impossible to handle this command. Check your syntax.", System.Drawing.Color.BurlyWood, Message.TopLeft)); return false; } }