public static void GetMembers() { foreach (KeyValuePair<uint, Game.Clans> G in Conquer_Online_Server.ServerBase.Kernel.ServerClans) { Game.Clans clan = G.Value; MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("entities").Where("ClanID", clan.ClanId); MySqlReader r = new MySqlReader(cmd); while (r.Read()) { Game.ClanMembers member = new Conquer_Online_Server.Game.ClanMembers(); member.Donation = r.ReadUInt32("ClanDonation"); member.Rank = r.ReadByte("ClanRank"); member.UID = r.ReadUInt32("UID"); member.Name = r.ReadString("Name"); member.Class = r.ReadUInt16("Class"); member.Level = r.ReadByte("Level"); if (!clan.Members.ContainsKey(member.UID)) clan.Members.Add(member.UID, member); } r.Close(); } }
public static void Load(Game.Entity Entity) { MySqlCommand Command = new MySqlCommand(MySqlCommandType.SELECT); Command.Select("subclasses").Where("id", Entity.UID); MySqlReader Reader = new MySqlReader(Command); while (Reader.Read()) { Game.SubClass Sub = new Game.SubClass(); Sub.ID = Reader.ReadByte("uid"); Sub.Level = Reader.ReadByte("level"); Sub.Phase = Reader.ReadByte("phase"); Entity.SubClasses.Classes.Add(Sub.ID, Sub); } Reader.Close(); }
public AccountTable(string username) { if (BannedIPs.Count == 0 && !LoadedIPs) { string[] lines = File.ReadAllLines(ServerBase.Constants.BannedPath); foreach (string line in lines) { if (line.Length >= 7) { BannedIPs.Add(line.Split(new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries)[0]); } } LoadedIPs = true; } this.Username = username; this.Password = ""; this.IP = ""; this.LastCheck = DateTime.Now; this.State = AccountState.DoesntExist; this.EntityID = 0; MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("accounts").Where("Username", username); MySqlReader r = new MySqlReader(cmd); if (r.Read()) { exists = true; this.Password = r.ReadString("Password"); this.IP = r.ReadString("IP"); this.EntityID = r.ReadUInt32("EntityID"); this.LastCheck = DateTime.FromBinary(r.ReadInt64("LastCheck")); this.State = (AccountState)r.ReadByte("State"); this.Email = r.ReadString("Email"); } r.Close(); }
public static void Load() { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("arena"); MySqlReader reader = new MySqlReader(cmd); while (reader.Read()) { Network.GamePackets.ArenaStatistic stat = new Network.GamePackets.ArenaStatistic(true); stat.EntityID = reader.ReadUInt32("EntityID"); stat.Name = reader.ReadString("EntityName"); stat.LastSeasonRank = reader.ReadUInt32("LastSeasonRank"); stat.LastSeasonArenaPoints = reader.ReadUInt32("LastSeasonArenaPoints"); stat.ArenaPoints = reader.ReadUInt32("ArenaPoints"); stat.TodayWin = reader.ReadByte("TodayWin"); stat.TodayBattles = reader.ReadByte("TodayBattles"); // doesn't exist in the DB, removed it stat.LastSeasonWin = reader.ReadUInt32("LastSeasonWin"); stat.LastSeasonLose = reader.ReadUInt32("LastSeasonLose"); stat.TotalWin = reader.ReadUInt32("TotalWin"); stat.TotalLose = reader.ReadUInt32("TotalLose"); stat.HistoryHonor = reader.ReadUInt32("HistoryHonor"); stat.CurrentHonor = reader.ReadUInt32("CurrentHonor"); stat.Level = reader.ReadByte("Level"); stat.Class = reader.ReadByte("Class"); stat.Model = reader.ReadUInt32("Model"); stat.LastArenaPointFill = DateTime.FromBinary(reader.ReadInt64("ArenaPointFill")); if (DateTime.Now.DayOfYear != stat.LastArenaPointFill.DayOfYear) { stat.LastSeasonArenaPoints = stat.ArenaPoints; stat.LastSeasonWin = stat.TodayWin; stat.LastSeasonLose = stat.TodayBattles - stat.TodayWin; stat.ArenaPoints = ArenaPointFill(stat.Level); stat.LastArenaPointFill = DateTime.Now; stat.TodayWin = 0; stat.TodayBattles = 0; } Game.ConquerStructures.Arena.ArenaStatistics.Add(stat.EntityID, stat); } reader.Close(); Game.ConquerStructures.Arena.Sort(); Game.ConquerStructures.Arena.YesterdaySort(); Console.WriteLine("Arena information loaded."); }
public static void LoadSpells(Client.GameState client) { if (client.Entity == null) return; client.Spells = new System.SafeDictionary<ushort, Interfaces.ISkill>(100); MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("skills").Where("Type", "Spell").And("EntityID", client.Entity.UID); MySqlReader r = new MySqlReader(cmd); while (r.Read()) { Interfaces.ISkill spell = new Network.GamePackets.Spell(true); spell.ID = r.ReadUInt16("ID"); spell.Level = r.ReadByte("Level"); spell.PreviousLevel = r.ReadByte("PreviousLevel"); spell.Experience = r.ReadUInt32("Experience"); spell.Available = true; if (!client.Spells.ContainsKey(spell.ID)) client.Spells.Add(spell.ID, spell); } r.Close(); }
public static void Load() { MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("lottery"); MySqlReader reader = new MySqlReader(command); while (reader.Read()) { LotteryItem item = new LotteryItem(); item.Rank = reader.ReadInt32("rank"); item.Chance = reader.ReadInt32("chance"); item.Name = reader.ReadString("prize_name"); item.ID = reader.ReadUInt32("prize_item"); item.Color = reader.ReadByte("color"); item.Sockets = reader.ReadByte("hole_num"); item.Plus = reader.ReadByte("addition_lev"); LotteryItems.Add(item); } reader.Close(); Console.WriteLine("Lottery items loaded."); }
public static void Load() { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("HorseRace"); MySqlReader reader = new MySqlReader(cmd); while (reader.Read()) { Network.GamePackets.HorseRaceStatistic stat = new Network.GamePackets.HorseRaceStatistic(true); stat.Name = reader.ReadString("EntityName"); stat.EntityID = reader.ReadUInt32("EntityID"); stat.Rank = reader.ReadByte("Rank"); stat.CurrentPts = reader.ReadUInt32("CurrentPts"); Game.ConquerStructures.Society.HorseRace.HorseRaceStatistic.Add(stat.EntityID, stat); } reader.Close(); }
public static bool Contains(Game.Entity Entity, byte id) { bool Return = false; MySqlCommand Command = new MySqlCommand(MySqlCommandType.SELECT); Command.Select("subclasses").Where("id", Entity.UID).And("uid", id); MySqlReader Reader = new MySqlReader(Command); if (Reader.Read()) { if (Reader.ReadByte("uid") == id) { Return = true; } } Reader.Close(); return Return; }
public static void Load() { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT).Select("nobility"); MySqlReader reader = new MySqlReader(cmd); while (reader.Read()) { Game.ConquerStructures.NobilityInformation nobilityinfo = new Conquer_Online_Server.Game.ConquerStructures.NobilityInformation(); nobilityinfo.EntityUID = reader.ReadUInt32("EntityUID"); nobilityinfo.Name = reader.ReadString("EntityName"); nobilityinfo.Donation = reader.ReadUInt64("Donation"); nobilityinfo.Gender = reader.ReadByte("Gender"); nobilityinfo.Mesh = reader.ReadUInt32("Mesh"); Game.ConquerStructures.Nobility.Board.Add(nobilityinfo.EntityUID, nobilityinfo); } reader.Close(); Game.ConquerStructures.Nobility.Sort(0); Console.WriteLine("Nobility information loaded."); }
public static Interfaces.IConquerItem GetSingleItem(uint UID) { Interfaces.IConquerItem item = new Network.GamePackets.ConquerItem(true); MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("items").Where("UID", UID); MySqlReader r = new MySqlReader(cmd); if (r.Read()) { item.ID = r.ReadUInt32("ID"); item.UID = r.ReadUInt32("UID"); item.Durability = r.ReadUInt16("Durability"); item.MaximDurability = r.ReadUInt16("MaximDurability"); item.Position = r.ReadUInt16("Position"); item.SocketProgress = r.ReadUInt32("SocketProgress"); item.PlusProgress = r.ReadUInt32("PlusProgress"); item.SocketOne = (Game.Enums.Gem)r.ReadByte("SocketOne"); item.SocketTwo = (Game.Enums.Gem)r.ReadByte("SocketTwo"); item.Effect = (Game.Enums.ItemEffect)r.ReadByte("Effect"); item.Mode = Game.Enums.ItemMode.Default; item.Plus = r.ReadByte("Plus"); item.Bless = r.ReadByte("Bless"); item.Bound = r.ReadBoolean("Bound"); item.Enchant = r.ReadByte("Enchant"); item.Lock = r.ReadByte("Locked"); item.UnlockEnd = DateTime.FromBinary(r.ReadInt64("UnlockEnd")); item.Suspicious = r.ReadBoolean("Suspicious"); item.RefineryPart = r.ReadUInt32("RefineryPart"); item.RefineryLevel = r.ReadUInt32("RefineryLevel"); item.RefineryPercent = r.ReadUInt16("RefineryPercent"); item.RefineryStarted = DateTime.FromBinary(r.ReadInt64("RefineryStarted")); item.SuspiciousStart = DateTime.FromBinary(r.ReadInt64("SuspiciousStart")); item.Color = (Game.Enums.Color)r.ReadByte("Color"); item.Warehouse = r.ReadUInt16("Warehouse"); if (item.Lock == 2) if (DateTime.Now >= item.UnlockEnd) item.Lock = 0; } r.Close(); return item; }
public static bool canLotto(Client.GameState client, ref bool New) { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("quest").Where("EntityName", client.Entity.Name).Or("IP", client.IP); MySqlReader rdr = new MySqlReader(cmd); if (rdr.Read()) { New = false; client.LastLotteryEntry = DateTime.FromBinary(rdr.ReadInt64("LottoDate")); client.LotteryEntries = rdr.ReadByte("LottoTries"); if (client.LotteryEntries <= 9) { rdr.Close(); return true; } else if (DateTime.Now.DayOfYear != client.LastLotteryEntry.DayOfYear) { client.LotteryEntries = 0; MySqlCommand Do = new MySqlCommand(MySqlCommandType.UPDATE); Do.Update("quest").Set("LottoDate", DateTime.Now.Ticks).Set("LottoTries", 0).Where("EntityName", client.Entity.Name).Or("IP", client.IP).Execute(); rdr.Close(); return true; } else { rdr.Close(); return false; } } else { rdr.Close(); New = true; return true; } }
public static bool LoadEntity(Client.GameState client) { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("entities").Where("UID", client.Account.EntityID); MySqlReader r = new MySqlReader(cmd); if (r.Read()) { client.Entity = new Game.Entity(Game.EntityFlag.Player, false); client.Entity.Name = r.ReadString("Name"); client.Entity.Spouse = r.ReadString("Spouse"); client.Entity.Owner = client; client.WarehousePW = r.ReadString("WarehousePW"); client.MoneySave = r.ReadUInt32("MoneySave"); client.Entity.Experience = r.ReadUInt64("Experience"); client.Entity.Money = r.ReadUInt32("Money"); client.Entity.boundCPs = r.ReadUInt32("BoundCPs"); client.Entity.ConquerPoints = (uint)r.ReadUInt32("ConquerPoints"); client.Entity.UID = r.ReadUInt32("UID"); client.Entity.Hitpoints = r.ReadUInt32("Hitpoints"); client.Entity.QuizPoints = r.ReadUInt32("QuizPoints"); client.Entity.Body = r.ReadUInt16("Body"); client.Entity.Face = r.ReadUInt16("Face"); client.Entity.Strength = r.ReadUInt16("Strength"); client.Entity.Agility = r.ReadUInt16("Agility"); client.Entity.Spirit = r.ReadUInt16("Spirit"); client.Entity.Vitality = r.ReadUInt16("Vitality"); client.Entity.Atributes = r.ReadUInt16("Atributes"); client.VirtuePoints = r.ReadUInt32("VirtuePoints"); client.Entity.Mana = r.ReadUInt16("Mana"); client.Entity.HairStyle = r.ReadUInt16("HairStyle"); client.Entity.MapID = r.ReadUInt16("MapID"); client.VendingDisguise = r.ReadUInt16("VendingDisguise"); if (client.VendingDisguise == 0) client.VendingDisguise = 223; client.Entity.X = r.ReadUInt16("X"); client.Entity.Y = r.ReadUInt16("Y"); client.BlessTime = r.ReadUInt32("BlessTime"); client.Entity.TopTrojan = r.ReadUInt16("TopTrojan"); client.Entity.TopWarrior = r.ReadUInt16("TopWarrior"); client.Entity.TopNinja = r.ReadUInt16("TopNinja"); client.Entity.TopWaterTaoist = r.ReadUInt16("TopWaterTaoist"); client.Entity.TopArcher = r.ReadUInt16("TopArcher"); client.Entity.TopGuildLeader = r.ReadUInt16("TopGuildLeader"); client.Entity.TopFireTaoist = r.ReadUInt16("TopFireTaoist"); client.Entity.TopDeputyLeader = r.ReadUInt16("TopDeputyLeader"); client.Entity.WeeklyPKChampion = r.ReadUInt16("WeeklyPKChampion"); client.Entity.TopMonk = r.ReadUInt16("TopMonk"); client.Entity.TopGuildLeader = r.ReadUInt16("TopGuildLeader"); client.Entity.QQ1 = r.ReadUInt16("QQ1"); client.Entity.QQ2 = r.ReadUInt16("QQ2"); client.Entity.QQ3 = r.ReadUInt16("QQ3"); client.LotteryEntries2 = r.ReadByte("LotteryEntries2");//not fond //client.Entity.TitlePacket = new Network.GamePackets.TitlePacket(true); //client.Entity.TitlePacket.UID = client.Entity.UID; //client.Entity.TitlePacket.Type = 4; //client.Entity.TitlePacket.dwParam = 1; //client.Entity.TitlePacket.dwParam2 = r.ReadByte("My_Title"); client.ChatBanTime = DateTime.FromBinary(r.ReadInt64("ChatBanTime")); client.ChatBanLasts = r.ReadUInt32("ChatBanLasts"); client.ChatBanned = r.ReadBoolean("ChatBanned"); client.HeadgearClaim = r.ReadBoolean("HeadgearClaim"); client.NecklaceClaim = r.ReadBoolean("NecklaceClaim"); client.ArmorClaim = r.ReadBoolean("ArmorClaim"); client.WeaponClaim = r.ReadBoolean("WeaponClaim"); client.RingClaim = r.ReadBoolean("RingClaim"); client.BootsClaim = r.ReadBoolean("BootsClaim"); client.FanClaim = r.ReadBoolean("FanClaim"); client.TowerClaim = r.ReadBoolean("TowerClaim"); client.HeadgearClaim = r.ReadBoolean("HeadgearClaim"); client.InLottery = r.ReadBoolean("InLottery"); client.LotteryEntries = r.ReadByte("LotteryEntries"); // client.OldSkillsLoad = r.ReadBoolean("OldLoadSkills"); client.Entity.SubClass = r.ReadByte("SubClass"); client.Entity.SubClassLevel = r.ReadByte("SubClassLevel"); //if (client.OldSkillsLoad) //{ // new MySqlCommand(MySqlCommandType.UPDATE).Update("entities").Set("OldLoadSkills", 0).Where("UID", client.Entity.UID).Execute(); // var cmdd = new MySqlCommand(MySqlCommandType.INSERT); // cmdd.Insert("n_skills").Insert("EntityID", client.Entity.UID); // cmdd.Execute(); //} client.LastLotteryEntry = DateTime.FromBinary(r.ReadInt64("LastLotteryEntry")); if (client.Entity.MapID >= 7008) { client.Entity.MapID = 1002; client.Entity.X = 430; client.Entity.Y = 380; } client.Entity.ReincarnationLev = r.ReadByte("ReincarnationLev"); client.Entity.PreviousMapID = r.ReadUInt16("PreviousMapID"); client.Entity.PKPoints = r.ReadUInt16("PKPoints"); client.Entity.Class = r.ReadByte("Class"); client.Entity.Reborn = r.ReadByte("Reborn"); client.Entity.Level = r.ReadByte("Level"); client.Entity.FirstRebornClass = r.ReadByte("FirstRebornClass"); client.Entity.SecondRebornClass = r.ReadByte("SecondRebornClass"); client.Entity.FirstRebornLevel = r.ReadByte("FirstRebornLevel"); client.Entity.SecondRebornLevel = r.ReadByte("SecondRebornLevel"); client.LastDragonBallUse = DateTime.FromBinary(r.ReadInt64("LastDragonBallUse")); client.LastResetTime = DateTime.FromBinary(r.ReadInt64("LastResetTime")); client.Entity.EnlightenPoints = r.ReadUInt16("EnlightenPoints"); client.Entity.EnlightmentTime = r.ReadUInt16("EnlightmentWait"); if (client.Entity.EnlightmentTime > 0) { if (client.Entity.EnlightmentTime % 20 > 0) { client.Entity.EnlightmentTime -= (ushort)(client.Entity.EnlightmentTime % 20); client.Entity.EnlightmentTime += 20; } } client.Entity.ReceivedEnlightenPoints = r.ReadByte("EnlightsReceived"); client.Entity.DoubleExperienceTime = r.ReadUInt16("DoubleExpTime"); client.DoubleExpToday = r.ReadBoolean("DoubleExpToday"); client.Entity.HeavenBlessing = r.ReadUInt32("HeavenBlessingTime"); client.Entity.VIPLevel = r.ReadByte("VIPLevel"); client.Entity.PrevX = r.ReadUInt16("PreviousX"); client.Entity.Guild_points = r.ReadUInt32("GuildPoints"); client.Entity.PrevY = r.ReadUInt16("PreviousY"); client.ExpBalls = r.ReadByte("ExpBalls"); client.Entity.AddFlower = r.ReadUInt16("Flower"); // client.Entity.VotsPoints = r.ReadUInt16("VotsPoints"); // long timer = r.ReadInt64("TimerVot"); //// if (timer == 0) //// { // client.Entity.TimerVot = DateTime.Now; // client.Entity.SaveTimeVot(); // } // client.Entity.TimerVot = DateTime.FromBinary(timer); if (client.Entity.MapID == 601) client.OfflineTGEnterTime = DateTime.FromBinary(r.ReadInt64("OfflineTGEnterTime")); if (ServerBase.Kernel.Guilds.ContainsKey(r.ReadUInt16("GuildID"))) { client.Guild = ServerBase.Kernel.Guilds[r.ReadUInt16("GuildID")]; if (client.Guild.Members.ContainsKey(client.Entity.UID)) { client.AsMember = client.Guild.Members[client.Entity.UID]; if (client.AsMember.GuildID == 0) { client.AsMember = null; client.Guild = null; } else { client.Entity.GuildID = (ushort)client.Guild.ID; client.Entity.GuildRank = (ushort)client.AsMember.Rank; } } else client.Guild = null; } if (!Game.ConquerStructures.Nobility.Board.TryGetValue(client.Entity.UID, out client.NobilityInformation)) { client.NobilityInformation = new Conquer_Online_Server.Game.ConquerStructures.NobilityInformation(); client.NobilityInformation.EntityUID = client.Entity.UID; client.NobilityInformation.Name = client.Entity.Name; client.NobilityInformation.Donation = 0; client.NobilityInformation.Rank = Conquer_Online_Server.Game.ConquerStructures.NobilityRank.Serf; client.NobilityInformation.Position = -1; client.NobilityInformation.Gender = 1; client.NobilityInformation.Mesh = client.Entity.Mesh; if (client.Entity.Body % 10 >= 3) client.NobilityInformation.Gender = 0; } else client.Entity.NobilityRank = client.NobilityInformation.Rank; if (DateTime.Now.DayOfYear != client.LastResetTime.DayOfYear) { if (client.Entity.Level >= 90) { client.Entity.EnlightenPoints = 100; if (client.Entity.NobilityRank == Conquer_Online_Server.Game.ConquerStructures.NobilityRank.Knight || client.Entity.NobilityRank == Conquer_Online_Server.Game.ConquerStructures.NobilityRank.Baron) client.Entity.EnlightenPoints += 100; else if (client.Entity.NobilityRank == Conquer_Online_Server.Game.ConquerStructures.NobilityRank.Earl || client.Entity.NobilityRank == Conquer_Online_Server.Game.ConquerStructures.NobilityRank.Duke) client.Entity.EnlightenPoints += 200; else if (client.Entity.NobilityRank == Conquer_Online_Server.Game.ConquerStructures.NobilityRank.Prince) client.Entity.EnlightenPoints += 300; else if (client.Entity.NobilityRank == Conquer_Online_Server.Game.ConquerStructures.NobilityRank.King) client.Entity.EnlightenPoints += 400; if (client.Entity.VIPLevel != 0) { if (client.Entity.VIPLevel <= 3) client.Entity.EnlightenPoints += 100; else if (client.Entity.VIPLevel <= 5) client.Entity.EnlightenPoints += 200; else if (client.Entity.VIPLevel == 6) client.Entity.EnlightenPoints += 300; } } client.Entity.ReceivedEnlightenPoints = 0; client.DoubleExpToday = false; client.ExpBalls = 0; client.Entity.AddFlower = 1; client.LastResetTime = DateTime.Now; } Game.ConquerStructures.Arena.ArenaStatistics.TryGetValue(client.Entity.UID, out client.ArenaStatistic); if (client.ArenaStatistic == null || client.ArenaStatistic.EntityID == 0) { client.ArenaStatistic = new Conquer_Online_Server.Network.GamePackets.ArenaStatistic(true); client.ArenaStatistic.EntityID = client.Entity.UID; client.ArenaStatistic.Name = client.Entity.Name; client.ArenaStatistic.Level = client.Entity.Level; client.ArenaStatistic.Class = client.Entity.Class; client.ArenaStatistic.Model = client.Entity.Mesh; client.ArenaStatistic.ArenaPoints = ArenaTable.ArenaPointFill(client.Entity.Level); client.ArenaStatistic.LastArenaPointFill = DateTime.Now; ArenaTable.InsertArenaStatistic(client); client.ArenaStatistic.Status = Network.GamePackets.ArenaStatistic.NotSignedUp; Game.ConquerStructures.Arena.ArenaStatistics.Add(client.Entity.UID, client.ArenaStatistic); } else { client.ArenaStatistic.Level = client.Entity.Level; client.ArenaStatistic.Class = client.Entity.Class; client.ArenaStatistic.Model = client.Entity.Mesh; if (DateTime.Now.DayOfYear != client.ArenaStatistic.LastArenaPointFill.DayOfYear) { client.ArenaStatistic.LastSeasonArenaPoints = client.ArenaStatistic.ArenaPoints; client.ArenaStatistic.LastSeasonWin = client.ArenaStatistic.TodayWin; client.ArenaStatistic.LastSeasonLose = client.ArenaStatistic.TodayBattles - client.ArenaStatistic.TodayWin; client.ArenaStatistic.ArenaPoints = ArenaTable.ArenaPointFill(client.Entity.Level); client.ArenaStatistic.LastArenaPointFill = DateTime.Now; client.ArenaStatistic.TodayWin = 0; client.ArenaStatistic.TodayBattles = 0; Game.ConquerStructures.Arena.Sort(); Game.ConquerStructures.Arena.YesterdaySort(); } } if (r.ReadUInt32("ClanID") != 0) { if (Conquer_Online_Server.ServerBase.Kernel.ServerClans.ContainsKey(r.ReadUInt32("ClanID"))) { client.Entity.ClanId = r.ReadUInt32("ClanID"); client.Entity.Myclan = Conquer_Online_Server.ServerBase.Kernel.ServerClans[r.ReadUInt32("ClanID")]; client.Entity.ClanName = client.Entity.Myclan.ClanName; client.Entity.ClanRank = (byte)client.Entity.Myclan.Members[client.Entity.UID].Rank; } } // client.Entity.SubClasses.Active = client.Entity.SubClass; client.Entity.SubClasses.StudyPoints = r.ReadUInt64("StudyPoints"); r.Close(); SubClassTable.Load(client.Entity); SkillTable.LoadProficiencies(client); SkillTable.LoadSpells(client); KnownPersons.LoadKnownPersons(client); ConquerItemTable.LoadItems(client); DetainedItemTable.LoadClaimableItems(client); DetainedItemTable.LoadDetainedItems(client); Database.EntityTable.LoadTop2(client); EliteTournament.LoginClient2(client); client.Entity.FullyLoaded = true; } else return false; return true; }
public static void Load(Game.ConquerStructures.Society.Guild g) { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("guild_arsenalsdonation").Where("guild_uid", g.ID); MySqlReader r = new MySqlReader(cmd); SafeDictionary<uint, ArsenalSingle> ass = new SafeDictionary<uint, ArsenalSingle>(1000); while (r.Read()) { ArsenalSingle s = new ArsenalSingle(); s.D_UID = r.ReadUInt32("d_uid"); s.Name = r.ReadString("name"); s.UID = r.ReadUInt32("item_uid"); s.Donation = r.ReadUInt32("item_donation"); s.Type = (ArsenalType)r.ReadByte("item_arsenal_type"); ass.Add(s.UID, s); } r.Close(); foreach (ArsenalSingle s in ass.Values) { s.Item = ConquerItemTable.GetSingleItem(s.UID); g.Arsenal.Inscribe(s.Type, s); } ass = new SafeDictionary<uint, ArsenalSingle>(1000); ass = null; cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("guild_arsenals").Where("guild_uid", g.ID); r = new MySqlReader(cmd); if (r.Read()) { g.A_Packet.Headgear_Avaliable = r.ReadByte("head_allowed") == 1; g.A_Packet.Armor_Avaliable = r.ReadByte("armor_allowed") == 1; g.A_Packet.Weapon_Avaliable = r.ReadByte("weapon_allowed") == 1; g.A_Packet.Ring_Avaliable = r.ReadByte("ring_allowed") == 1; g.A_Packet.Boots_Avaliable = r.ReadByte("boots_allowed") == 1; g.A_Packet.Necklace_Avaliable = r.ReadByte("neck_allowed") == 1; g.A_Packet.Fan_Avaliable = r.ReadByte("fan_allowed") == 1; g.A_Packet.Tower_Avaliable = r.ReadByte("tower_allowed") == 1; } r.Close(); }
public static void LoadAllClans() { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("Clans"); MySqlReader r = new MySqlReader(cmd); while (r.Read()) { Game.Clans clan = new Conquer_Online_Server.Game.Clans(); clan.ClanLider = r.ReadString("Leader"); clan.ClanId = r.ReadUInt32("ClanID"); clan.ClanName = r.ReadString("Name"); clan.ClanBuletion = r.ReadString("Bulletin"); clan.ClanDonation = r.ReadUInt32("Fund"); clan.ClanLevel = r.ReadByte("Level"); if (!Conquer_Online_Server.ServerBase.Kernel.ServerClans.ContainsKey(clan.ClanId)) Conquer_Online_Server.ServerBase.Kernel.ServerClans.Add(clan.ClanId, clan); } r.Close(); Console.WriteLine("Clans Loading " + Conquer_Online_Server.ServerBase.Kernel.ServerClans.Count); GetMembers(); foreach (Game.Clans c in ServerBase.Kernel.ServerClans.Values) { c.LoadAssociates(); } }
public void LoadAssociates() { MySqlCommand Command = new MySqlCommand(MySqlCommandType.SELECT); Command.Select("clanrelation").Where("clanid", this.ClanId).Execute(); MySqlReader cmd = new MySqlReader(Command); while (cmd.Read()) { UInt32 AssociateId = cmd.ReadUInt32("associatedid"); Network.GamePackets.ClanRelations.RelationTypes Type = (Network.GamePackets.ClanRelations.RelationTypes)(cmd.ReadByte("type")); Game.Clans c; if (ServerBase.Kernel.ServerClans.TryGetValue(AssociateId, out c)) { if (Type == Network.GamePackets.ClanRelations.RelationTypes.Allies) this.Allies.Add(AssociateId, c); else this.Enemies.Add(AssociateId, c); } } }
public static void Load() { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("specialdrops"); MySqlReader rdr = new MySqlReader(cmd); while (rdr.Read()) { SpecialItemDrop sitem = new SpecialItemDrop(); sitem.ItemID = rdr.ReadInt32("itemid"); sitem.Rate = rdr.ReadInt32("rate"); sitem.Discriminant = rdr.ReadInt32("discriminant"); sitem.Map = rdr.ReadInt32("map"); SpecialItemDropList.Add(sitem); } rdr.Close(); MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("monsterinfos"); MySqlReader reader = new MySqlReader(command); while (reader.Read()) { MonsterInformation mf = new MonsterInformation(); mf.ID = reader.ReadUInt32("id"); mf.Name = reader.ReadString("name"); mf.Mesh = reader.ReadUInt16("lookface"); mf.Level = reader.ReadByte("level"); mf.Hitpoints = reader.ReadUInt32("life"); ServerBase.IniFile IniFile = new ServerBase.IniFile(ServerBase.Constants.MonstersPath); if (IniFile.ReadString(mf.Name, "MaxLife") != "") { if (uint.Parse(IniFile.ReadString(mf.Name, "MaxLife")) != 0) { mf.Hitpoints = uint.Parse(IniFile.ReadString(mf.Name, "MaxLife")); byte boss = byte.Parse(IniFile.ReadString(mf.Name, "Boss")); if (boss == 0) mf.Boss = false; else mf.Boss = true; if (mf.Name == "TeratoDragon" || mf.Name == "SnowBanshee") { mf.SuperBoss = true; } } } mf.ViewRange = reader.ReadUInt16("view_range"); mf.AttackRange = reader.ReadUInt16("attack_range"); mf.AttackType = reader.ReadByte("attack_user"); mf.MinAttack = reader.ReadUInt32("attack_min"); mf.MaxAttack = reader.ReadUInt32("attack_max"); mf.SpellID = reader.ReadUInt16("magic_type"); mf.MoveSpeed = reader.ReadInt32("move_speed"); mf.RunSpeed = reader.ReadInt32("run_speed"); mf.OwnItemID = reader.ReadInt32("ownitem"); mf.HPPotionID = reader.ReadInt32("drop_hp"); mf.MPPotionID = reader.ReadInt32("drop_mp"); mf.OwnItemRate = reader.ReadInt32("ownitemrate"); mf.AttackSpeed = reader.ReadInt32("attack_speed"); mf.ExtraExperience = reader.ReadUInt32("extra_exp"); #region TeratoDragon if (mf.Name == "TeratoDragon") { byte times = (byte)ServerBase.Kernel.Random.Next(1, 4); byte ref_times = (byte)ServerBase.Kernel.Random.Next(1, 6); for (byte i = 0; i < times; i++) { uint Uid = 0;// uint type = (byte)ServerBase.Kernel.Random.Next(1, 4); switch (type) { case 1: Uid = 7013; break; case 2: Uid = 7014; break; case 3: Uid = 7017; break; case 4: Uid = 10361; break; } if (Uid != 0) { mf.SpellID = (ushort)Uid; } } } #endregion #region Banshee if (mf.Name == "SnowBanshee") { byte times = (byte)ServerBase.Kernel.Random.Next(1, 3); byte ref_times = (byte)ServerBase.Kernel.Random.Next(1, 6); for (byte i = 0; i < times; i++) { uint Uid = 0;// uint type = (byte)ServerBase.Kernel.Random.Next(1, 3); switch (type) { case 1: Uid = 30010; break; case 2: Uid = 30011; break; case 3: Uid = 30012; break; } if (Uid != 0) { mf.SpellID = (ushort)Uid; } } } #endregion #region ThrillingSpook if (mf.Name == "ThrillingSpook") { byte times = (byte)ServerBase.Kernel.Random.Next(1, 4); byte ref_times = (byte)ServerBase.Kernel.Random.Next(1, 6); for (byte i = 0; i < times; i++) { uint Uid = 0;// uint type = (byte)ServerBase.Kernel.Random.Next(1, 4); switch (type) { case 1: Uid = 10363; break; case 2: Uid = 10362; break; case 3: Uid = 10360; break; case 4: Uid = 10361; break; } if (Uid != 0) { mf.SpellID = (ushort)Uid; } } } #endregion #region SwordMaster if (mf.Name == "SwordMaster") { byte times = (byte)ServerBase.Kernel.Random.Next(1, 4); byte ref_times = (byte)ServerBase.Kernel.Random.Next(1, 6); for (byte i = 0; i < times; i++) { uint Uid = 0;// uint type = (byte)ServerBase.Kernel.Random.Next(1, 4); switch (type) { case 1: Uid = 10504; break; case 2: Uid = 10506; break; case 3: Uid = 10502; break; case 4: Uid = 10505; break; } if (Uid != 0) { mf.SpellID = (ushort)Uid; } } } #endregion // uint MoneyDropAmount = reader.ReadUInt16("level"); if (MoneyDropAmount != 0) { mf.MaxMoneyDropAmount = MoneyDropAmount * 25; if (mf.MaxMoneyDropAmount != 0) mf.MinMoneyDropAmount = 1; } if (mf.MoveSpeed <= 500) mf.MoveSpeed += 500; if (mf.AttackSpeed <= 500) mf.AttackSpeed += 500; MonsterInfos.Add(mf.ID, mf); byte lvl = mf.Level; if (mf.Name == "Slinger" || mf.Name == "GoldGhost" || mf.Name == "AgileRat" || mf.Name == "Bladeling" || mf.Name == "BlueBird" || mf.Name == "BlueFiend" || mf.Name == "MinotaurL120") { mf.LabirinthDrop = true; lvl = 20; } if (!ItemDropCache.ContainsKey(lvl)) { List<uint> itemdroplist = new List<uint>(); foreach (ConquerItemBaseInformation itemInfo in ConquerItemInformation.BaseInformations.Values) { if (itemInfo.ID >= 800000 && itemInfo.ID <= 824014) continue; ushort position = Network.PacketHandler.ItemPosition(itemInfo.ID); if (Network.PacketHandler.IsArrow(itemInfo.ID) || itemInfo.Level == 0 || itemInfo.Level > 121) continue; if (position < 9 && position != 7) { if (itemInfo.Level == 100) if (itemInfo.Name.Contains("Dress")) continue; if (itemInfo.Level > 121) continue; int diff = (int)lvl - (int)itemInfo.Level; if (!(diff > 10 || diff < -10)) { itemdroplist.Add(itemInfo.ID); } } if (position == 10 || position == 11 && lvl >= 70) itemdroplist.Add(itemInfo.ID); } ItemDropCache.Add(lvl, itemdroplist); } if (mf.Boss) { List<uint> itemdroplist = new List<uint>(); foreach (ConquerItemBaseInformation itemInfo in ConquerItemInformation.BaseInformations.Values) { if (itemInfo.ID >= 800000 && itemInfo.ID <= 824014) { if (itemInfo.PurificationLevel <= 3 || (mf.SuperBoss && itemInfo.PurificationLevel > 3)) { int diff = (int)mf.Level - (int)itemInfo.Level; if (!(diff > 20 || diff < -20)) { if (itemInfo.Level <= 110) itemdroplist.Add(itemInfo.ID); } } } } SoulItemCache.Add(lvl, itemdroplist); } } //723755, 723768, 723772 ,723774 reader.Close(); Console.WriteLine("Monster information loaded."); Console.WriteLine("Monster drops generated."); }
public static void LoadItems(Client.GameState client) { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("items").Where("EntityID", client.Entity.UID); MySqlReader r = new MySqlReader(cmd); while (r.Read()) { Interfaces.IConquerItem item = new Network.GamePackets.ConquerItem(true); item.ID = r.ReadUInt32("ID"); item.UID = r.ReadUInt32("UID"); item.Durability = r.ReadUInt16("Durability"); item.MaximDurability = r.ReadUInt16("MaximDurability"); item.Durability = item.MaximDurability; item.Position = r.ReadUInt16("Position"); item.SocketProgress = r.ReadUInt32("SocketProgress"); item.PlusProgress = r.ReadUInt32("PlusProgress"); item.SocketOne = (Game.Enums.Gem)r.ReadByte("SocketOne"); item.SocketTwo = (Game.Enums.Gem)r.ReadByte("SocketTwo"); item.Effect = (Game.Enums.ItemEffect)r.ReadByte("Effect"); item.Mode = Game.Enums.ItemMode.Default; item.Plus = r.ReadByte("Plus"); item.Bless = r.ReadByte("Bless"); item.Bound = r.ReadBoolean("Bound"); item.Enchant = r.ReadByte("Enchant"); item.Lock = r.ReadByte("Locked"); item.UnlockEnd = DateTime.FromBinary(r.ReadInt64("UnlockEnd")); item.Suspicious = r.ReadBoolean("Suspicious"); item.RefineryPart = r.ReadUInt32("RefineryPart"); item.RefineryLevel = r.ReadUInt32("RefineryLevel"); item.RefineryPercent = r.ReadUInt16("RefineryPercent"); item.RefineryStarted = DateTime.FromBinary(r.ReadInt64("RefineryStarted")); item.SuspiciousStart = DateTime.FromBinary(r.ReadInt64("SuspiciousStart")); item.Color = (Game.Enums.Color)r.ReadByte("Color"); item.Warehouse = r.ReadUInt16("Warehouse"); item.Inscribed = (r.ReadByte("Inscribed") == 1 ? true : false); item.StackSize = r.ReadUInt16("StackSize"); item.MaxStackSize = r.ReadUInt16("MaxStackSize"); if (item.Lock == 2) if (DateTime.Now >= item.UnlockEnd) item.Lock = 0; ItemAddingTable.GetAddingsForItem(item); if (item.Warehouse == 0) { switch (item.Position) { case 0: client.Inventory.Add(item, Game.Enums.ItemUse.None); break; case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: case 10: case 11: case 12: case 15: case 16: case 17: case 18: if (client.Equipment.Free((byte)item.Position)) { client.Equipment.Add(item, Game.Enums.ItemUse.None); } else { if (client.Inventory.Count < 40) { item.Position = 0; client.Inventory.Add(item, Game.Enums.ItemUse.None); if (client.Warehouses[Conquer_Online_Server.Game.ConquerStructures.Warehouse.WarehouseID.StoneCity].Count < 60) client.Warehouses[Conquer_Online_Server.Game.ConquerStructures.Warehouse.WarehouseID.StoneCity].Add(item); UpdatePosition(item, client); } } break; } } else { client.Warehouses[(Conquer_Online_Server.Game.ConquerStructures.Warehouse.WarehouseID)item.Warehouse].Add(item); } if (item.ID == 720828) { string agate = r.ReadString("agate"); uint count = 0; string[] maps = agate.Split('#'); foreach (string one in maps) { if (one.Length > 6) { item.Agate_map.Add(count, one); count++; } } } } r.Close(); }
public static void Load() { MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("guilds"); MySqlReader reader = new MySqlReader(command); while (reader.Read()) { Guild guild = new Guild(reader.ReadString("LeaderName")); guild.ID = reader.ReadUInt16("ID"); guild.Name = reader.ReadString("Name"); guild.Wins = reader.ReadUInt32("Wins"); guild.Losts = reader.ReadUInt32("Losts"); guild.Bulletin = reader.ReadString("Bulletin"); guild.SilverFund = reader.ReadUInt64("SilverFund"); guild.ConquerPointFund = reader.ReadUInt32("ConquerPointFund"); MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("entities").Where("GuildID", guild.ID); MySqlReader rdr = new MySqlReader(cmd); while (rdr.Read()) { Guild.Member member = new Guild.Member(guild.ID); member.ID = rdr.ReadUInt32("UID"); member.Name = rdr.ReadString("Name"); member.Level = rdr.ReadByte("Level"); if (Game.ConquerStructures.Nobility.Board.ContainsKey(member.ID)) { member.NobilityRank = Game.ConquerStructures.Nobility.Board[member.ID].Rank; member.Gender = Game.ConquerStructures.Nobility.Board[member.ID].Gender; } member.Rank = (Conquer_Online_Server.Game.Enums.GuildMemberRank)rdr.ReadUInt16("GuildRank"); if (member.Rank == Conquer_Online_Server.Game.Enums.GuildMemberRank.GuildLeader) guild.Leader = member; else if (member.Rank == Conquer_Online_Server.Game.Enums.GuildMemberRank.DeputyLeader) guild.DeputyLeaderCount++; member.SilverDonation = rdr.ReadUInt64("GuildSilverDonation"); member.ConquerPointDonation = rdr.ReadUInt64("GuildConquerPointDonation"); guild.Members.Add(member.ID, member); } guild.MemberCount = (uint)guild.Members.Count; ServerBase.Kernel.Guilds.Add(guild.ID, guild); rdr.Close(); } reader.Close(); command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("guildally"); reader = new MySqlReader(command); while (reader.Read()) { ushort guildID = reader.ReadUInt16("GuildID"); ushort allyID = reader.ReadUInt16("AllyID"); if (ServerBase.Kernel.Guilds.ContainsKey(allyID)) { if (Conquer_Online_Server.ServerBase.Kernel.Guilds.ContainsKey(guildID)) if (Conquer_Online_Server.ServerBase.Kernel.Guilds.ContainsKey(allyID)) ServerBase.Kernel.Guilds[guildID].Ally.Add(allyID, ServerBase.Kernel.Guilds[allyID]); } } reader.Close(); command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("guildenemy"); reader = new MySqlReader(command); while (reader.Read()) { ushort guildID = reader.ReadUInt16("GuildID"); ushort enemyID = reader.ReadUInt16("EnemyID"); if (ServerBase.Kernel.Guilds.ContainsKey(guildID)) if (ServerBase.Kernel.Guilds.ContainsKey(enemyID)) { if (Conquer_Online_Server.ServerBase.Kernel.Guilds.ContainsKey(guildID)) if (Conquer_Online_Server.ServerBase.Kernel.Guilds.ContainsKey(enemyID)) ServerBase.Kernel.Guilds[guildID].Enemy.Add(enemyID, ServerBase.Kernel.Guilds[enemyID]); } } reader.Close(); Console.WriteLine("Guild information loaded."); }
public void LoadTop8() { MySqlCommand cmd = new MySqlCommand(MySqlCommandType.SELECT); cmd.Select("elitepk"); MySqlReader r = new MySqlReader(cmd); while (r.Read()) { Team_client client = new Team_client( r.ReadUInt32("UID") , r.ReadUInt16("Avatar") , r.ReadUInt16("Mesh") , r.ReadString("Name") , r.ReadUInt32("Points") , r.ReadUInt16("Postion") , r.ReadByte("MyTitle") ); if (!Top8.ContainsKey(client.UID)) Top8.Add(client.UID, client); } r.Close(); }
public static void Load() { MySqlCommand command = new MySqlCommand(MySqlCommandType.SELECT); command.Select("spells"); MySqlReader reader = new MySqlReader(command); while (reader.Read()) { SpellInformation spell = new SpellInformation(); spell.ID = reader.ReadUInt16("type"); spell.Sort = reader.ReadByte("sort"); spell.CanKill = reader.ReadBoolean("crime"); spell.OnlyGround = reader.ReadBoolean("ground"); spell.Multi = reader.ReadBoolean("multi"); spell.Target = reader.ReadByte("target"); spell.Level = reader.ReadByte("level"); spell.UseMana = reader.ReadUInt16("use_mp"); spell.UseStamina = reader.ReadByte("use_ep"); spell.UseArrows = reader.ReadByte("use_item_num"); spell.Power = reader.ReadUInt16("power"); spell.PowerPercent = (float)(reader.ReadUInt16("power") % 1000) / 100; if (spell.Power > 13000) spell.Power = 0; spell.Percent = reader.ReadByte("percent"); spell.Duration = reader.ReadInt32("step_secs"); spell.Range = reader.ReadUInt16("range"); spell.Sector = spell.Range * 20; spell.Distance = reader.ReadUInt16("distance"); if (spell.Distance >= 4) spell.Distance--; spell.Status = reader.ReadUInt64("status"); spell.NeedExperience = reader.ReadUInt32("need_exp"); spell.NeedLevel = reader.ReadByte("need_level"); spell.WeaponSubtype = spell.OnlyWithThisWeaponSubtype = reader.ReadUInt16("weapon_subtype"); spell.NextSpellID = reader.ReadUInt16("next_magic"); spell.NeedXP = reader.ReadByte("use_xp"); if (SpellInformations.ContainsKey(spell.ID)) { SpellInformations[spell.ID].Add(spell.Level, spell); } else { SpellInformations.Add(spell.ID, new SafeDictionary<byte, SpellInformation>(10)); SpellInformations[spell.ID].Add(spell.Level, spell); } if (spell.Distance > 17) spell.Distance = 17; if (spell.WeaponSubtype != 0) { switch (spell.ID) { case 5010: case 7020: case 1290: case 1260: case 5030: case 5040: case 7000: case 7010: case 7030: case 7040: case 1250: case 5050: case 5020: case 10490: case 1300: if (spell.Distance >= 3) spell.Distance = 3; if (spell.Range > 3) spell.Range = 3; if (!WeaponSpells.ContainsKey(spell.WeaponSubtype)) { WeaponSpells.Add(spell.WeaponSubtype, spell.ID); } break; } } } reader.Close(); Console.WriteLine("Spells information loaded."); }