public Bone(SkeletonViewModel skeleton, string name, IMemory <CmTransform> transformMem, SkeletonService.Bone definition) { this.poseService = Services.Get <PoseService>(); this.Skeleton = skeleton; this.Definition = definition; this.BoneName = name; this.transformMem = transformMem; this.transformMem.ValueChanged += this.OnTransformMemValueChanged; this.rotation = new RotateTransform3D(); this.scale = new ScaleTransform3D(); this.position = new TranslateTransform3D(); Transform3DGroup transformGroup = new Transform3DGroup(); transformGroup.Children.Add(this.scale); transformGroup.Children.Add(this.rotation); transformGroup.Children.Add(this.position); this.Transform = transformGroup; PaletteHelper ph = new PaletteHelper(); Sphere sphere = new Sphere(); sphere.Radius = 0.015; System.Windows.Media.Color c1 = ph.GetTheme().Paper; c1.A = 255; sphere.Material = new DiffuseMaterial(new SolidColorBrush(c1)); this.Children.Add(sphere); }
public Bone(SkeletonViewModel skeleton, string name, IMemory <CmTransform> transformMem, SkeletonService.Bone definition) { this.Skeleton = skeleton; this.Definition = definition; this.BoneName = name; this.transformMem = transformMem; this.Definition = definition; this.BoneName = name; this.transformMem = transformMem; this.rotation = new RotateTransform3D(); this.scale = new ScaleTransform3D(); this.position = new TranslateTransform3D(); Transform3DGroup transformGroup = new Transform3DGroup(); transformGroup.Children.Add(this.rotation); transformGroup.Children.Add(this.scale); transformGroup.Children.Add(this.position); this.Transform = transformGroup; this.sphere = new Sphere(); this.sphere.Radius = 0.01; this.sphere.Material = new DiffuseMaterial(new SolidColorBrush(Colors.Gray)); this.Children.Add(this.sphere); }