public override void PerformSpecialAction() { int randomIndex = _random.Next(1, 4); CurrentMana -= 50; for (int i = 0; i < randomIndex; i++) { Battlefield.CreateSkeleton(); } Battlefield.DisplayMessage($"{FullyQualifiedName} Create a skeleton."); }
public override void PerformSpecialAction() { int randomIndex = _random.Next(1, 4); CurrentMana -= 50; for (int i = 0; i < randomIndex; i++) { Battlefield.CreateSkeleton(); } Battlefield.DisplayMessage($"{FullyQualifiedName} Create a skeleton."); }